Developing a visual novel for public sector accounting course at UiTM Kedah: A brief note / Intan Marzita Saidon, Saluana Che Salleh and Nadzri Ab Ghani
This paper describes the development process of a visual novel as a teaching aid for the Public Sector Accounting course at UiTM Kedah. A visual novel is an interactive game genre, which originated in Japan. Application of a visual novel as a teaching aid could be considered as an innovative way...
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Main Authors: | , , |
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Format: | Article |
Language: | English |
Published: |
Universiti Teknologi MARA, Kedah
2019
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Subjects: | |
Online Access: | http://ir.uitm.edu.my/id/eprint/30763/1/AJ_INTAN%20MARZITA%20SAIDON%20CPLT%20K%2019.pdf http://ir.uitm.edu.my/id/eprint/30763/ https://cplt.uitm.edu.my/ |
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Summary: | This paper describes the development process of a visual novel as a teaching aid for the Public
Sector Accounting course at UiTM Kedah. A visual novel is an interactive game genre, which
originated in Japan. Application of a visual novel as a teaching aid could be considered as an
innovative way of teaching a "dry" subject like public sector accounting. Three stages involved
in the development process of the visual novel. The first two stages were concerned with the
physical development of the visual novel. Using conveniently selected respondents, an
assessment regarding the usage of the visual novel as a teaching aid was carried out in the third
stage. Findings indicated that a visual novel has great potential in enhancing students'
understanding and sustained their engagement in learning the Public Sector Accounting course. |
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