Pixmath / Bibi Qashrina ... [et al.]

Gamification is becoming more popular in academic contexts. Gamification theory in education states that students learn more effectively when they are having fun at the same time. Moreover, they learn best when they have goals, targets, and achievements to strive for. PixMath is a physical education...

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Bibliographic Details
Main Authors: Qashrina, Bibi, Abdul Rahman, Nurlyn Syahirah, Hassim, Putri Irdina, Kamal Azmil, Farah Shahira
Format: Conference or Workshop Item
Language:English
Published: 2022
Subjects:
Online Access:https://ir.uitm.edu.my/id/eprint/111095/1/111095.pdf
https://ir.uitm.edu.my/id/eprint/111095/
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