The design and development of augmented reality for Japanese learning language / Nur Syazwani Hanapi
This document describes the process of The Design and Development of AugmentedReality for Japanese Learning Language. Using only a mobile phone camera, thestudent could view the superimposed 3D objects in a fun and interactive mannerusing the marker-based physical AR book as the interaction tool. Th...
Saved in:
Main Author: | |
---|---|
Format: | Thesis |
Language: | English |
Published: |
2020
|
Subjects: | |
Online Access: | https://ir.uitm.edu.my/id/eprint/109728/1/109728.pdf https://ir.uitm.edu.my/id/eprint/109728/ |
Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
id |
my.uitm.ir.109728 |
---|---|
record_format |
eprints |
spelling |
my.uitm.ir.1097282025-02-03T02:09:39Z https://ir.uitm.edu.my/id/eprint/109728/ The design and development of augmented reality for Japanese learning language / Nur Syazwani Hanapi Hanapi, Nur Syazwani Communication of technical information This document describes the process of The Design and Development of AugmentedReality for Japanese Learning Language. Using only a mobile phone camera, thestudent could view the superimposed 3D objects in a fun and interactive mannerusing the marker-based physical AR book as the interaction tool. The reasonbehindchoosing the Japanese Learning Language as a final year project is current methodswith learning the Japanese language in class can be boring, dull, and non-attractive. Students are mostly less interested to study using plain Japanese books andwouldrather play with their gadgets and with the technology they are surroundedby. Themain aim of this research is to develop the Japanese Learning Language pop-upbookto help students easy to understand the foreign language. The objectives of thestudyare to design the interactions of Japanese books by creating an interface ARuserinterface application on a mobile phone for the AR book, to design the interactionsofJapanese books by creating an interface AR user interface application on a mobilephone for the AR book and to test the functionality of the AR application. Thisproject focuses on the student’s beginner level to learn the Japanese languagethat shows 3D images, animation, and audio. This project is using AugmentedRealitywhich is developers are interested to make the learning process becoming interestingin order to attract student’s interest to learn. 2020 Thesis NonPeerReviewed text en https://ir.uitm.edu.my/id/eprint/109728/1/109728.pdf The design and development of augmented reality for Japanese learning language / Nur Syazwani Hanapi. (2020) Degree thesis, thesis, Universiti Teknologi MARA. <http://terminalib.uitm.edu.my/109728.pdf> |
institution |
Universiti Teknologi Mara |
building |
Tun Abdul Razak Library |
collection |
Institutional Repository |
continent |
Asia |
country |
Malaysia |
content_provider |
Universiti Teknologi Mara |
content_source |
UiTM Institutional Repository |
url_provider |
http://ir.uitm.edu.my/ |
language |
English |
topic |
Communication of technical information |
spellingShingle |
Communication of technical information Hanapi, Nur Syazwani The design and development of augmented reality for Japanese learning language / Nur Syazwani Hanapi |
description |
This document describes the process of The Design and Development of AugmentedReality for Japanese Learning Language. Using only a mobile phone camera, thestudent could view the superimposed 3D objects in a fun and interactive mannerusing the marker-based physical AR book as the interaction tool. The reasonbehindchoosing the Japanese Learning Language as a final year project is current methodswith learning the Japanese language in class can be boring, dull, and non-attractive. Students are mostly less interested to study using plain Japanese books andwouldrather play with their gadgets and with the technology they are surroundedby. Themain aim of this research is to develop the Japanese Learning Language pop-upbookto help students easy to understand the foreign language. The objectives of thestudyare to design the interactions of Japanese books by creating an interface ARuserinterface application on a mobile phone for the AR book, to design the interactionsofJapanese books by creating an interface AR user interface application on a mobilephone for the AR book and to test the functionality of the AR application. Thisproject focuses on the student’s beginner level to learn the Japanese languagethat shows 3D images, animation, and audio. This project is using AugmentedRealitywhich is developers are interested to make the learning process becoming interestingin order to attract student’s interest to learn. |
format |
Thesis |
author |
Hanapi, Nur Syazwani |
author_facet |
Hanapi, Nur Syazwani |
author_sort |
Hanapi, Nur Syazwani |
title |
The design and development of augmented reality for Japanese learning language / Nur Syazwani Hanapi |
title_short |
The design and development of augmented reality for Japanese learning language / Nur Syazwani Hanapi |
title_full |
The design and development of augmented reality for Japanese learning language / Nur Syazwani Hanapi |
title_fullStr |
The design and development of augmented reality for Japanese learning language / Nur Syazwani Hanapi |
title_full_unstemmed |
The design and development of augmented reality for Japanese learning language / Nur Syazwani Hanapi |
title_sort |
design and development of augmented reality for japanese learning language / nur syazwani hanapi |
publishDate |
2020 |
url |
https://ir.uitm.edu.my/id/eprint/109728/1/109728.pdf https://ir.uitm.edu.my/id/eprint/109728/ |
_version_ |
1823097947491926016 |
score |
13.235362 |