Improving students’ adjectives vocabulary knowledge using games / Wahidah Abdul Halim

This research is a study about improving adjective vocabulary mastery and knowledge through games. This research is to investigate and determine whether games can improve the student’s adjective vocabulary knowledge. Vocabulary is the language aspect that very important for studying English. But, mo...

Full description

Saved in:
Bibliographic Details
Main Author: Abdul Halim, Wahidah
Format: Thesis
Language:English
Published: 2015
Subjects:
Online Access:https://ir.uitm.edu.my/id/eprint/109248/1/109248.pdf
https://ir.uitm.edu.my/id/eprint/109248/
Tags: Add Tag
No Tags, Be the first to tag this record!
id my.uitm.ir.109248
record_format eprints
spelling my.uitm.ir.1092482025-01-17T08:28:37Z https://ir.uitm.edu.my/id/eprint/109248/ Improving students’ adjectives vocabulary knowledge using games / Wahidah Abdul Halim Abdul Halim, Wahidah Play, games, etc. This research is a study about improving adjective vocabulary mastery and knowledge through games. This research is to investigate and determine whether games can improve the student’s adjective vocabulary knowledge. Vocabulary is the language aspect that very important for studying English. But, most of the students in primary school especially in the rural areas get much difficulty to learn English especially in vocabulary. Therefore, the researcher would like to try using game methods to solve some problems that experienced by most by most students. The respondents of the research are the year three students of primary schools in Sekolah Kebangsaan Felda Jerangau Barat, Terengganu. There are 28 participants involved in the study. Participants are twelve (12) males and sixteen (16) females of 3 Bestari. To answer the research questions, the researcher uses pre-test and post-test in the research as well as an observation checklist to examine the effectiveness of using games for teaching vocabulary in ESL classroom. Based on the result of the pre-test and posttest, the means have increasedfrom 47.07 to 76.82. The analysis determines that using games approach can improve the students ’ performance and arouse their interest in learning vocabulary through fun and interesting learning environment. 2015 Thesis NonPeerReviewed text en https://ir.uitm.edu.my/id/eprint/109248/1/109248.pdf Improving students’ adjectives vocabulary knowledge using games / Wahidah Abdul Halim. (2015) Degree thesis, thesis, Universiti Teknologi MARA, Terengganu.
institution Universiti Teknologi Mara
building Tun Abdul Razak Library
collection Institutional Repository
continent Asia
country Malaysia
content_provider Universiti Teknologi Mara
content_source UiTM Institutional Repository
url_provider http://ir.uitm.edu.my/
language English
topic Play, games, etc.
spellingShingle Play, games, etc.
Abdul Halim, Wahidah
Improving students’ adjectives vocabulary knowledge using games / Wahidah Abdul Halim
description This research is a study about improving adjective vocabulary mastery and knowledge through games. This research is to investigate and determine whether games can improve the student’s adjective vocabulary knowledge. Vocabulary is the language aspect that very important for studying English. But, most of the students in primary school especially in the rural areas get much difficulty to learn English especially in vocabulary. Therefore, the researcher would like to try using game methods to solve some problems that experienced by most by most students. The respondents of the research are the year three students of primary schools in Sekolah Kebangsaan Felda Jerangau Barat, Terengganu. There are 28 participants involved in the study. Participants are twelve (12) males and sixteen (16) females of 3 Bestari. To answer the research questions, the researcher uses pre-test and post-test in the research as well as an observation checklist to examine the effectiveness of using games for teaching vocabulary in ESL classroom. Based on the result of the pre-test and posttest, the means have increasedfrom 47.07 to 76.82. The analysis determines that using games approach can improve the students ’ performance and arouse their interest in learning vocabulary through fun and interesting learning environment.
format Thesis
author Abdul Halim, Wahidah
author_facet Abdul Halim, Wahidah
author_sort Abdul Halim, Wahidah
title Improving students’ adjectives vocabulary knowledge using games / Wahidah Abdul Halim
title_short Improving students’ adjectives vocabulary knowledge using games / Wahidah Abdul Halim
title_full Improving students’ adjectives vocabulary knowledge using games / Wahidah Abdul Halim
title_fullStr Improving students’ adjectives vocabulary knowledge using games / Wahidah Abdul Halim
title_full_unstemmed Improving students’ adjectives vocabulary knowledge using games / Wahidah Abdul Halim
title_sort improving students’ adjectives vocabulary knowledge using games / wahidah abdul halim
publishDate 2015
url https://ir.uitm.edu.my/id/eprint/109248/1/109248.pdf
https://ir.uitm.edu.my/id/eprint/109248/
_version_ 1823097889084145664
score 13.235796