Design framework of Arabic e-learning games among Non-Arabic speaking learners in a Malaysian University : past, present and future

Educational games have existed among the teaching and learning aids of many disciplines of knowledge. The games vary between traditional non-computer games to computer or digital games. Every mode of educational games has its own history of existence, design and development frameworks, related learn...

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Main Authors: Sahrir, Muhammad Sabri, Osman, Nurulhuda, Muhammad, Ilyani Syiham, Mohd Noor, Ahmad Yunus
Format: Conference or Workshop Item
Language:English
English
Published: 2012
Subjects:
Online Access:http://irep.iium.edu.my/17961/2/Acceptance_letter_jordanconference.pdf
http://irep.iium.edu.my/17961/5/Design_Framework_of_Arabic_E-Learning_Games_No_66_%28Edited%29.pdf
http://irep.iium.edu.my/17961/
http://iace-t.org/
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spelling my.iium.irep.179612013-02-13T20:18:54Z http://irep.iium.edu.my/17961/ Design framework of Arabic e-learning games among Non-Arabic speaking learners in a Malaysian University : past, present and future Sahrir, Muhammad Sabri Osman, Nurulhuda Muhammad, Ilyani Syiham Mohd Noor, Ahmad Yunus L Education (General) PL Languages and literatures of Eastern Asia, Africa, Oceania Educational games have existed among the teaching and learning aids of many disciplines of knowledge. The games vary between traditional non-computer games to computer or digital games. Every mode of educational games has its own history of existence, design and development frameworks, related learning theories, evaluation frameworks, development tools, genres of games, findings and implications in certain fields, learners, and theories. This paper presents a holistic report of a 3 year research project from the year 2008 until 2011 conducted in the Centre for Foundation Studies (CFS), International Islamic University Malaysia (IIUM), in designing, developing and evaluating an online Arabic e-learning games among Non-Arabic speaking pre-university learners. The research process of this project begins with the literature analysis of 3 related theories from Nation [14], Prensky [19] and Mayer [7]. The design and development of this games prototype are modeled based on the methods and approaches of design and development research or DDR [20], or formerly known as developmental research [21]. The results and findings from this project have contributed in adapting the Design and Development Research (DDR) methods in designing educational games[9], presenting a front-end analysis framework in assessing suitable and holistic needs for games design and development[10], suggesting a model of instructional design (ID) for a game-based design[13], formulating design principles[13], portraying a model of mix-method framework for evaluating the games prototype and producing a final product of the games prototype itself[11]. The final product of this e-learning game has also won several awards from research and innovation exhibitions. KEYWORDS: design and development, e-learning games, online Arabic vocabulary games, design principles, formative evaluation, instructional design model (ID). 2012-04-25 Conference or Workshop Item REM application/pdf en http://irep.iium.edu.my/17961/2/Acceptance_letter_jordanconference.pdf application/pdf en http://irep.iium.edu.my/17961/5/Design_Framework_of_Arabic_E-Learning_Games_No_66_%28Edited%29.pdf Sahrir, Muhammad Sabri and Osman, Nurulhuda and Muhammad, Ilyani Syiham and Mohd Noor, Ahmad Yunus (2012) Design framework of Arabic e-learning games among Non-Arabic speaking learners in a Malaysian University : past, present and future. In: International Arab Conference of E-Technology 2012, 25 - 27 April, 2012, Amman, Jordan.. (In Press) http://iace-t.org/
institution Universiti Islam Antarabangsa Malaysia
building IIUM Library
collection Institutional Repository
continent Asia
country Malaysia
content_provider International Islamic University Malaysia
content_source IIUM Repository (IREP)
url_provider http://irep.iium.edu.my/
language English
English
topic L Education (General)
PL Languages and literatures of Eastern Asia, Africa, Oceania
spellingShingle L Education (General)
PL Languages and literatures of Eastern Asia, Africa, Oceania
Sahrir, Muhammad Sabri
Osman, Nurulhuda
Muhammad, Ilyani Syiham
Mohd Noor, Ahmad Yunus
Design framework of Arabic e-learning games among Non-Arabic speaking learners in a Malaysian University : past, present and future
description Educational games have existed among the teaching and learning aids of many disciplines of knowledge. The games vary between traditional non-computer games to computer or digital games. Every mode of educational games has its own history of existence, design and development frameworks, related learning theories, evaluation frameworks, development tools, genres of games, findings and implications in certain fields, learners, and theories. This paper presents a holistic report of a 3 year research project from the year 2008 until 2011 conducted in the Centre for Foundation Studies (CFS), International Islamic University Malaysia (IIUM), in designing, developing and evaluating an online Arabic e-learning games among Non-Arabic speaking pre-university learners. The research process of this project begins with the literature analysis of 3 related theories from Nation [14], Prensky [19] and Mayer [7]. The design and development of this games prototype are modeled based on the methods and approaches of design and development research or DDR [20], or formerly known as developmental research [21]. The results and findings from this project have contributed in adapting the Design and Development Research (DDR) methods in designing educational games[9], presenting a front-end analysis framework in assessing suitable and holistic needs for games design and development[10], suggesting a model of instructional design (ID) for a game-based design[13], formulating design principles[13], portraying a model of mix-method framework for evaluating the games prototype and producing a final product of the games prototype itself[11]. The final product of this e-learning game has also won several awards from research and innovation exhibitions. KEYWORDS: design and development, e-learning games, online Arabic vocabulary games, design principles, formative evaluation, instructional design model (ID).
format Conference or Workshop Item
author Sahrir, Muhammad Sabri
Osman, Nurulhuda
Muhammad, Ilyani Syiham
Mohd Noor, Ahmad Yunus
author_facet Sahrir, Muhammad Sabri
Osman, Nurulhuda
Muhammad, Ilyani Syiham
Mohd Noor, Ahmad Yunus
author_sort Sahrir, Muhammad Sabri
title Design framework of Arabic e-learning games among Non-Arabic speaking learners in a Malaysian University : past, present and future
title_short Design framework of Arabic e-learning games among Non-Arabic speaking learners in a Malaysian University : past, present and future
title_full Design framework of Arabic e-learning games among Non-Arabic speaking learners in a Malaysian University : past, present and future
title_fullStr Design framework of Arabic e-learning games among Non-Arabic speaking learners in a Malaysian University : past, present and future
title_full_unstemmed Design framework of Arabic e-learning games among Non-Arabic speaking learners in a Malaysian University : past, present and future
title_sort design framework of arabic e-learning games among non-arabic speaking learners in a malaysian university : past, present and future
publishDate 2012
url http://irep.iium.edu.my/17961/2/Acceptance_letter_jordanconference.pdf
http://irep.iium.edu.my/17961/5/Design_Framework_of_Arabic_E-Learning_Games_No_66_%28Edited%29.pdf
http://irep.iium.edu.my/17961/
http://iace-t.org/
_version_ 1643607384262705152
score 13.160551