Real-time cheat-free gaming on the basis of time-stamp service

A cheat-proof protocol for real-time gaming is proposed under the assumption that time-stamp servers issue serially numbered time stamps honestly and are available near every player, i.e., they exist everywhere in the Internet. With this protocol, each player sends its action to the other pl...

Full description

Saved in:
Bibliographic Details
Main Authors: Mogaki, Shunsuke, Kamada, Masaru, Yonekura, Tatsuhiro, Okamoto, Shusuke, Otaki, Yasuhiro, Ibne Reaz, Md Mamun
Format: Article
Language:English
Published: IJCSNS 2009
Online Access:http://irep.iium.edu.my/15879/1/real_time_cheat_free_gaming.pdf
http://irep.iium.edu.my/15879/
Tags: Add Tag
No Tags, Be the first to tag this record!