Two-person second-order games, part 2: restructuring operations to reach a win-win profile

In Part 1 of the paper, using habitual domains theory and finite Markov chain theory, we have introduced a new model for describing the evolution of the states of mind of players over time, the two-person second-order game. The concepts of focal mind profile as well as the solution concept of win-wi...

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Bibliographic Details
Main Authors: Larbani, Moussa, Yu, Po Lung
Format: Article
Language:English
Published: Springer 2009
Subjects:
Online Access:http://irep.iium.edu.my/13468/1/JOTA_2_Published.pdf
http://irep.iium.edu.my/13468/
http://www.springerlink.com/content/t55212411267552n/fulltext.pdf
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Summary:In Part 1 of the paper, using habitual domains theory and finite Markov chain theory, we have introduced a new model for describing the evolution of the states of mind of players over time, the two-person second-order game. The concepts of focal mind profile as well as the solution concept of win-win mind profile have been introduced as solution concepts for these games. In Part 2 of the paper, we address the problem of restructuring a game where the focal profile (1, 1) is not reachable or is not a win-win profile into a game where the profile (1, 1) is a reachable win-win profile. Precisely, under some reasonable assumptions, we derive the possibility theorem that it is always possible to reach a win-win mind profile in a two-person second-order game.Moreover, we provide practical operations for restructuring games for reaching a win-win profile.