FunNature: Android Application for Environmentel Lcorning

The development of FunNature Android application is to provide an interactive learning aid for the preschoolers to learn about the environment that focus on flora and fauna. The objective is to demonstrate a minimum l0olo improvement in object recognition through image, text and sound among the p...

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Main Author: Mohd Jamaraji, Latifhh Alia
Format: Final Year Project
Language:English
Published: Universiti Teknologi Petronas 2012
Online Access:http://utpedia.utp.edu.my/6416/1/BIS_LATIFAH%20ALIA%20BINTI%20MOHD%20JAMARAJI.pdf
http://utpedia.utp.edu.my/6416/
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spelling my-utp-utpedia.64162017-01-25T09:40:50Z http://utpedia.utp.edu.my/6416/ FunNature: Android Application for Environmentel Lcorning Mohd Jamaraji, Latifhh Alia The development of FunNature Android application is to provide an interactive learning aid for the preschoolers to learn about the environment that focus on flora and fauna. The objective is to demonstrate a minimum l0olo improvement in object recognition through image, text and sound among the preschool children. In addition, the approach proposed by the author is mainly to assist the children during the learning process of environment by using the concept of game in an application. The idea of this project arose from an assessment of the current method used by the Malaysia preschools which is using reading materials or Microsoft Power Point slides. The author believes that by using reading materials, it fails to grab the children's attention which later becomes a problem for the kindergarten teacher. By using FunNature application, children and teacher can enjoy the learning process together especially if they play the games together. ln order to develop such application, the author had conducted rpsearch on the following domains: (l) preschool syllabus by Ministry of Education to ensure that the game's content abide the syllabus and (2) environment domain focusing on flora and fauna in Malaysia context. For the rcsearch methodology, this study focuses on qualitative research acquired from the feedback of children on their experience in using the existing system and their opinions on the new interactive application. Parents and rcachers also cooperated to give their feedback on the prototlpe of this application. Using a Rapid Application Development model, the author successfully developed an application that is user friendly and cost effective using Andmid platform. The final prototlTe of FunNature Android application is developed using Adobe Flash Creative Suite 5.5. Universiti Teknologi Petronas 2012-05 Final Year Project NonPeerReviewed application/pdf en http://utpedia.utp.edu.my/6416/1/BIS_LATIFAH%20ALIA%20BINTI%20MOHD%20JAMARAJI.pdf Mohd Jamaraji, Latifhh Alia (2012) FunNature: Android Application for Environmentel Lcorning. Universiti Teknologi Petronas. (Unpublished)
institution Universiti Teknologi Petronas
building UTP Resource Centre
collection Institutional Repository
continent Asia
country Malaysia
content_provider Universiti Teknologi Petronas
content_source UTP Electronic and Digitized Intellectual Asset
url_provider http://utpedia.utp.edu.my/
language English
description The development of FunNature Android application is to provide an interactive learning aid for the preschoolers to learn about the environment that focus on flora and fauna. The objective is to demonstrate a minimum l0olo improvement in object recognition through image, text and sound among the preschool children. In addition, the approach proposed by the author is mainly to assist the children during the learning process of environment by using the concept of game in an application. The idea of this project arose from an assessment of the current method used by the Malaysia preschools which is using reading materials or Microsoft Power Point slides. The author believes that by using reading materials, it fails to grab the children's attention which later becomes a problem for the kindergarten teacher. By using FunNature application, children and teacher can enjoy the learning process together especially if they play the games together. ln order to develop such application, the author had conducted rpsearch on the following domains: (l) preschool syllabus by Ministry of Education to ensure that the game's content abide the syllabus and (2) environment domain focusing on flora and fauna in Malaysia context. For the rcsearch methodology, this study focuses on qualitative research acquired from the feedback of children on their experience in using the existing system and their opinions on the new interactive application. Parents and rcachers also cooperated to give their feedback on the prototlpe of this application. Using a Rapid Application Development model, the author successfully developed an application that is user friendly and cost effective using Andmid platform. The final prototlTe of FunNature Android application is developed using Adobe Flash Creative Suite 5.5.
format Final Year Project
author Mohd Jamaraji, Latifhh Alia
spellingShingle Mohd Jamaraji, Latifhh Alia
FunNature: Android Application for Environmentel Lcorning
author_facet Mohd Jamaraji, Latifhh Alia
author_sort Mohd Jamaraji, Latifhh Alia
title FunNature: Android Application for Environmentel Lcorning
title_short FunNature: Android Application for Environmentel Lcorning
title_full FunNature: Android Application for Environmentel Lcorning
title_fullStr FunNature: Android Application for Environmentel Lcorning
title_full_unstemmed FunNature: Android Application for Environmentel Lcorning
title_sort funnature: android application for environmentel lcorning
publisher Universiti Teknologi Petronas
publishDate 2012
url http://utpedia.utp.edu.my/6416/1/BIS_LATIFAH%20ALIA%20BINTI%20MOHD%20JAMARAJI.pdf
http://utpedia.utp.edu.my/6416/
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score 13.214268