Turtle Robot On The Grid

The combination of turtle graphics and physical robot has helped in introducing programming to kids with the aim of enhancing their comprehension and problem solving skills in mathematics and computer science. First developed in 1966, by Seymour Papert, turtle graphic was initially used to introduce...

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Bibliographic Details
Main Author: Nismin Valere , Dadje Tchagop
Format: Final Year Project
Language:English
Published: IRC 2014
Subjects:
Online Access:http://utpedia.utp.edu.my/14830/1/Dissertation_%20Dadje%20Tchagop_%2015686_%20EE.pdf
http://utpedia.utp.edu.my/14830/
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Summary:The combination of turtle graphics and physical robot has helped in introducing programming to kids with the aim of enhancing their comprehension and problem solving skills in mathematics and computer science. First developed in 1966, by Seymour Papert, turtle graphic was initially used to introduce Logo programming. More work has been done in that sense, where the user can virtually interact with the robot (here represented by an object on the screen) by entering the command on the screen and the robot performs the specific task. Our current work enables us to physically interact with the robot by sending the code wirelessly from a computer to the robot. The limitation with this work is that during the communication with the physical robot, the command can only be sent one line at the time (no possibility of sending multiple lines). Also, no sensor was used to give orientation to the robot. The main focus on this project will be to set the robot and the platform to be able to send and receive multiple line of code at the time (set of command can be executed at the time). Also the project will focus on how to use sensors to facilitate the movement and orientation of the robot.