Mobile EduFun School Application
Recently, modern handheld devices such as smartphones, tablets, and PDAs have become increasingly powerful in our society. However, dramatic breakthroughs in technology have allowed the automation of education teaching processes in which resulted in opening doors to a wide range of learning possibil...
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Format: | Final Year Project |
Language: | English |
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Universiti Teknologi Petronas
2014
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Online Access: | http://utpedia.utp.edu.my/13937/1/Francelino%20Murela_14166_ICT_Dissertation_MobileEduFunSchoolA.pdf http://utpedia.utp.edu.my/13937/ |
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my-utp-utpedia.139372017-01-25T09:38:03Z http://utpedia.utp.edu.my/13937/ Mobile EduFun School Application Manuel Murela, Francelino Edson T Technology (General) Recently, modern handheld devices such as smartphones, tablets, and PDAs have become increasingly powerful in our society. However, dramatic breakthroughs in technology have allowed the automation of education teaching processes in which resulted in opening doors to a wide range of learning possibilities. For instance, most smartphones regularly include cameras and processors comparable to the personal computers from only a few years ago. Nonetheless, there are quite considerable applications that allow much passing of the knowledge and information to the young generation such as mobile educational applications. Therefore, the objective of the project is to develop a Mobile EduFun School application on android platforms that will guide the children step-by-step throughout the numeracy basis by providing basic counting and arithmetic exercises that will challenge yet increase the children’s ability to solve basic mathematical operations while understanding the idea of simple mathematics and applying mathematical skills in everyday life. The scope of the study will be to put emphasis on numerical or arithmetic operations for children of ages of 7 to 9 years old and the development will undergo incrementally and iteratively based on modern mobile application architecture. Furthermore, the project will be developed using a Java Programming Language for the coding and it will have as a tool Eclipse Classic Integrated Development Environment (IDE) and Android Software Development Kit (SDK) that includes the necessary libraries and custom tools used on android platforms. The progress in the first phase of final year project results in positive response from preliminary surveys and completion of first prototype which is a mock up or basic framework interface of the application. Universiti Teknologi Petronas 2014-01 Final Year Project NonPeerReviewed application/pdf en http://utpedia.utp.edu.my/13937/1/Francelino%20Murela_14166_ICT_Dissertation_MobileEduFunSchoolA.pdf Manuel Murela, Francelino Edson (2014) Mobile EduFun School Application. Universiti Teknologi Petronas. (Unpublished) |
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T Technology (General) Manuel Murela, Francelino Edson Mobile EduFun School Application |
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Recently, modern handheld devices such as smartphones, tablets, and PDAs have become increasingly powerful in our society. However, dramatic breakthroughs in technology have allowed the automation of education teaching processes in which resulted in opening doors to a wide range of learning possibilities. For instance, most smartphones regularly include cameras and processors comparable to the personal computers from only a few years ago. Nonetheless, there are quite considerable applications that allow much passing of the knowledge and information to the young generation such as mobile educational applications. Therefore, the objective of the project is to develop a Mobile EduFun School application on android platforms that will guide the children step-by-step throughout the numeracy basis by providing basic counting and arithmetic exercises that will challenge yet increase the children’s ability to solve basic mathematical operations while understanding the idea of simple mathematics and applying mathematical skills in everyday life. The scope of the study will be to put emphasis on numerical or arithmetic operations for children of ages of 7 to 9 years old and the development will undergo incrementally and iteratively based on modern mobile application architecture. Furthermore, the project will be developed using a Java Programming Language for the coding and it will have as a tool Eclipse Classic Integrated Development Environment (IDE) and Android Software Development Kit (SDK) that includes the necessary libraries and custom tools used on android platforms. The progress in the first phase of final year project results in positive response from preliminary surveys and completion of first prototype which is a mock up or basic framework interface of the application. |
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Final Year Project |
author |
Manuel Murela, Francelino Edson |
author_facet |
Manuel Murela, Francelino Edson |
author_sort |
Manuel Murela, Francelino Edson |
title |
Mobile EduFun School Application |
title_short |
Mobile EduFun School Application |
title_full |
Mobile EduFun School Application |
title_fullStr |
Mobile EduFun School Application |
title_full_unstemmed |
Mobile EduFun School Application |
title_sort |
mobile edufun school application |
publisher |
Universiti Teknologi Petronas |
publishDate |
2014 |
url |
http://utpedia.utp.edu.my/13937/1/Francelino%20Murela_14166_ICT_Dissertation_MobileEduFunSchoolA.pdf http://utpedia.utp.edu.my/13937/ |
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13.214268 |