ANALYZING EFFECTS OF 3D VIDEO GAMES CONTENTS USING ELECTROENCEPHALOGRAPHY (EEG)

Nowadays, the gaming popularity has increased among the society. The 2D technology has almost become the history of the world. Since there is more advance technology which is 3D, the gamers are becoming wilder to try on this new feature. But, there are more side effects that are not yet encounter by...

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Main Author: SOPIAN, SHAZLIN AFIZA
Format: Final Year Project
Language:English
Published: Universiti Teknologi Petronas 2013
Subjects:
Online Access:http://utpedia.utp.edu.my/10047/1/14031_FinRep.pdf
http://utpedia.utp.edu.my/10047/
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spelling my-utp-utpedia.100472017-01-25T09:39:14Z http://utpedia.utp.edu.my/10047/ ANALYZING EFFECTS OF 3D VIDEO GAMES CONTENTS USING ELECTROENCEPHALOGRAPHY (EEG) SOPIAN, SHAZLIN AFIZA TK Electrical engineering. Electronics Nuclear engineering Nowadays, the gaming popularity has increased among the society. The 2D technology has almost become the history of the world. Since there is more advance technology which is 3D, the gamers are becoming wilder to try on this new feature. But, there are more side effects that are not yet encounter by the researchers about the pros and cons of the developing technologies. There are a lot of games in the market that we can find. Not all the contents of the games are good for the society. Some has good and bad effects on the human brain and also their behaviour. In this paper, the effects on the video games contents and also the effects on 2D to 3D technologies will be studied thoroughly. The human brain structures and its functions can be learn and understand from this project. Besides that, the different of 2D and 3D games is also explained briefly in this paper. Moreover, the understanding of the human signal brain processing which is recorded by using the electroencephalography (EEG) will be shown. The data collection is then analyzed and conclusion is included at the end of the research. In this projects, it state that the Beta waves in the human brain is increasing after playing the violent game. The results showed successful implementation since the beta waves is representing the activeness of the brain. Finally, the project was successful and all the suggestions for further improvement of the project in the future have been made. Universiti Teknologi Petronas 2013-05 Final Year Project NonPeerReviewed application/pdf en http://utpedia.utp.edu.my/10047/1/14031_FinRep.pdf SOPIAN, SHAZLIN AFIZA (2013) ANALYZING EFFECTS OF 3D VIDEO GAMES CONTENTS USING ELECTROENCEPHALOGRAPHY (EEG). Universiti Teknologi Petronas. (Unpublished)
institution Universiti Teknologi Petronas
building UTP Resource Centre
collection Institutional Repository
continent Asia
country Malaysia
content_provider Universiti Teknologi Petronas
content_source UTP Electronic and Digitized Intellectual Asset
url_provider http://utpedia.utp.edu.my/
language English
topic TK Electrical engineering. Electronics Nuclear engineering
spellingShingle TK Electrical engineering. Electronics Nuclear engineering
SOPIAN, SHAZLIN AFIZA
ANALYZING EFFECTS OF 3D VIDEO GAMES CONTENTS USING ELECTROENCEPHALOGRAPHY (EEG)
description Nowadays, the gaming popularity has increased among the society. The 2D technology has almost become the history of the world. Since there is more advance technology which is 3D, the gamers are becoming wilder to try on this new feature. But, there are more side effects that are not yet encounter by the researchers about the pros and cons of the developing technologies. There are a lot of games in the market that we can find. Not all the contents of the games are good for the society. Some has good and bad effects on the human brain and also their behaviour. In this paper, the effects on the video games contents and also the effects on 2D to 3D technologies will be studied thoroughly. The human brain structures and its functions can be learn and understand from this project. Besides that, the different of 2D and 3D games is also explained briefly in this paper. Moreover, the understanding of the human signal brain processing which is recorded by using the electroencephalography (EEG) will be shown. The data collection is then analyzed and conclusion is included at the end of the research. In this projects, it state that the Beta waves in the human brain is increasing after playing the violent game. The results showed successful implementation since the beta waves is representing the activeness of the brain. Finally, the project was successful and all the suggestions for further improvement of the project in the future have been made.
format Final Year Project
author SOPIAN, SHAZLIN AFIZA
author_facet SOPIAN, SHAZLIN AFIZA
author_sort SOPIAN, SHAZLIN AFIZA
title ANALYZING EFFECTS OF 3D VIDEO GAMES CONTENTS USING ELECTROENCEPHALOGRAPHY (EEG)
title_short ANALYZING EFFECTS OF 3D VIDEO GAMES CONTENTS USING ELECTROENCEPHALOGRAPHY (EEG)
title_full ANALYZING EFFECTS OF 3D VIDEO GAMES CONTENTS USING ELECTROENCEPHALOGRAPHY (EEG)
title_fullStr ANALYZING EFFECTS OF 3D VIDEO GAMES CONTENTS USING ELECTROENCEPHALOGRAPHY (EEG)
title_full_unstemmed ANALYZING EFFECTS OF 3D VIDEO GAMES CONTENTS USING ELECTROENCEPHALOGRAPHY (EEG)
title_sort analyzing effects of 3d video games contents using electroencephalography (eeg)
publisher Universiti Teknologi Petronas
publishDate 2013
url http://utpedia.utp.edu.my/10047/1/14031_FinRep.pdf
http://utpedia.utp.edu.my/10047/
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score 13.211831