Customizable VR design of friends interaction for social story

The primary goal of this project is to construct an immersive and customizable virtual reality (VR) experience to empower autistic primary school students to rehearse social interactions involved in forming new friendships, within a simulated classroom environment. The customized VR setting provides...

Full description

Saved in:
Bibliographic Details
Main Author: Tee, Zi Jun
Format: Final Year Project / Dissertation / Thesis
Published: 2024
Subjects:
Online Access:http://eprints.utar.edu.my/6680/1/fyp_CS_2024_TZJ.pdf
http://eprints.utar.edu.my/6680/
Tags: Add Tag
No Tags, Be the first to tag this record!
id my-utar-eprints.6680
record_format eprints
spelling my-utar-eprints.66802024-10-23T06:45:44Z Customizable VR design of friends interaction for social story Tee, Zi Jun T Technology (General) TD Environmental technology. Sanitary engineering The primary goal of this project is to construct an immersive and customizable virtual reality (VR) experience to empower autistic primary school students to rehearse social interactions involved in forming new friendships, within a simulated classroom environment. The customized VR setting provides opportunities for autistic students to safely hone their social interactions including self-introductions, initiating dialogues, deciphering social cues, and building friendship. Parents can tailor class background, classroom objects, language, sound setting, and scenarios to match with their child's actual classroom contexts and preferences. By harnessing VR's interactive features, this project seeks to refine targeted interpersonal skills and elevate social communication adeptness in autistic students. Expert psychologists will assess the solution's viability, usability, engagement, and learning potential. Their evaluations will provide insights into effectively using VR technology to enhance the social skillset of autistic students. This project constitutes a component of a larger VR project with a team of three working together in software development, software testing, and VR content creation. Each member is tasked to construct one scenario that could occur during school. This project scope is to assist autistic primary school students in forming friendships through this customizable VR application. Furthermore, the VR application has been successfully developed and deployed on an Android device. Unity is the major software used to create the customizable VR application with Google Cardboard VR framework, while Blender is used to create the avatar models and animations. The C# programming language is used to complete the project's scripting, and Microsoft Visual Studio is the development environment of choice. 2024-01 Final Year Project / Dissertation / Thesis NonPeerReviewed application/pdf http://eprints.utar.edu.my/6680/1/fyp_CS_2024_TZJ.pdf Tee, Zi Jun (2024) Customizable VR design of friends interaction for social story. Final Year Project, UTAR. http://eprints.utar.edu.my/6680/
institution Universiti Tunku Abdul Rahman
building UTAR Library
collection Institutional Repository
continent Asia
country Malaysia
content_provider Universiti Tunku Abdul Rahman
content_source UTAR Institutional Repository
url_provider http://eprints.utar.edu.my
topic T Technology (General)
TD Environmental technology. Sanitary engineering
spellingShingle T Technology (General)
TD Environmental technology. Sanitary engineering
Tee, Zi Jun
Customizable VR design of friends interaction for social story
description The primary goal of this project is to construct an immersive and customizable virtual reality (VR) experience to empower autistic primary school students to rehearse social interactions involved in forming new friendships, within a simulated classroom environment. The customized VR setting provides opportunities for autistic students to safely hone their social interactions including self-introductions, initiating dialogues, deciphering social cues, and building friendship. Parents can tailor class background, classroom objects, language, sound setting, and scenarios to match with their child's actual classroom contexts and preferences. By harnessing VR's interactive features, this project seeks to refine targeted interpersonal skills and elevate social communication adeptness in autistic students. Expert psychologists will assess the solution's viability, usability, engagement, and learning potential. Their evaluations will provide insights into effectively using VR technology to enhance the social skillset of autistic students. This project constitutes a component of a larger VR project with a team of three working together in software development, software testing, and VR content creation. Each member is tasked to construct one scenario that could occur during school. This project scope is to assist autistic primary school students in forming friendships through this customizable VR application. Furthermore, the VR application has been successfully developed and deployed on an Android device. Unity is the major software used to create the customizable VR application with Google Cardboard VR framework, while Blender is used to create the avatar models and animations. The C# programming language is used to complete the project's scripting, and Microsoft Visual Studio is the development environment of choice.
format Final Year Project / Dissertation / Thesis
author Tee, Zi Jun
author_facet Tee, Zi Jun
author_sort Tee, Zi Jun
title Customizable VR design of friends interaction for social story
title_short Customizable VR design of friends interaction for social story
title_full Customizable VR design of friends interaction for social story
title_fullStr Customizable VR design of friends interaction for social story
title_full_unstemmed Customizable VR design of friends interaction for social story
title_sort customizable vr design of friends interaction for social story
publishDate 2024
url http://eprints.utar.edu.my/6680/1/fyp_CS_2024_TZJ.pdf
http://eprints.utar.edu.my/6680/
_version_ 1814061984113491968
score 13.209306