Creative edutainment virtual museum application for Lembah Bujang using exploratory approach
Because of the rapid advancement of technology and the impact of COVID-19, the trend of users' and companies' preferences for working and studying remotely has shifted dramatically today. As a result, the use of remote access and telecommunication technologies has skyrocketed, with nume...
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Format: | Final Year Project / Dissertation / Thesis |
Published: |
2023
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Subjects: | |
Online Access: | http://eprints.utar.edu.my/6012/1/fyp_IB_2023_FYD.pdf http://eprints.utar.edu.my/6012/ |
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Summary: | Because of the rapid advancement of technology and the impact of COVID-19, the
trend of users' and companies' preferences for working and studying remotely has
shifted dramatically today. As a result, the use of remote access and
telecommunication technologies has skyrocketed, with numerous societal benefits.
Asa result, the digital transformation is affecting and gradually replacing traditional
business and management models. especially for museums that had faced a massive
decline in visitors due to the pandemic. Therefore, this project is conducted to help
Lembah Bujang Archaeological Museum undergo digitalization by studying the
usageof multimedia technology to assist users in learning, creating an interactive 3D
environment-based Virtual Museum application that is more educative and interesting
for an exploratory approach, and identifying its effectiveness to act as an assisting tool
in the education field. In addition, there will be a total of 5 scopes while designingthe
system, which are the Virtual Tour, Gallery, Screen Capture, History Corridors, and
Floor and Map Navigation modules. As for the methodology, the Addie model will
be used throughout the whole project because it is a very effective tool to facilitatethe
analyze, design, develop, implement, and evaluate process and can help deliver the
outcome at a higher standard. To conclude, there is a wide variety of tools needed to
develop the project, which are the hardware and different types of software that are
essential and important, including the text, graphic, audio, video, animation, and
authoring editing software. |
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