Factors that lead to toxic behaviour tendencies among Utar Sungai long online gamers

In a world full of technologies, multiplayer online games have become very popular among youngsters and adults. This is because it will be lonely to play games alone. After all, friends/family members are not nearby; hence, multiplayer online games are invented to satisfy gamers' demands of pla...

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Main Author: Yong, Kok Sheng
Format: Final Year Project / Dissertation / Thesis
Published: 2022
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Online Access:http://eprints.utar.edu.my/5628/1/202210_FYP_Yong_Kok_Sheng.pdf
http://eprints.utar.edu.my/5628/
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spelling my-utar-eprints.56282023-07-06T11:14:51Z Factors that lead to toxic behaviour tendencies among Utar Sungai long online gamers Yong, Kok Sheng GV Recreation Leisure H Social Sciences (General) In a world full of technologies, multiplayer online games have become very popular among youngsters and adults. This is because it will be lonely to play games alone. After all, friends/family members are not nearby; hence, multiplayer online games are invented to satisfy gamers' demands of playing with others. As such, the invention of multiplayer online games has brought communication issues to gamers. They need to communicate with other teammates who are strangers in real life to win a game. As such, toxic behaviours such as flaming, harassing, insulting, and so on often happen when playing games, especially Team-Based Competitive Games such as League of Legends, Counter Strike Global Offensive, Dota and so on. Thus, this study aims to explore three main factors: time spent on gaming, skills level, and gaming community cultures that lead to UTAR Sungai Long online gamers behaving toxically. This study used quantitative methods through a survey questionnaire to 102 online gamers around the UTAR Sungai Long campus. Prior research found that internal and external factors affect toxic behaviour tendencies. This study found that time spent on gaming and gaming community cultures will specifically affect toxic behaviour tendencies. However, skills level remains unknown as the data collected shows that the amount of participants agreeing and disagreeing with skills level will affect toxic behaviour tendencies is the same. 2022 Final Year Project / Dissertation / Thesis NonPeerReviewed application/pdf http://eprints.utar.edu.my/5628/1/202210_FYP_Yong_Kok_Sheng.pdf Yong, Kok Sheng (2022) Factors that lead to toxic behaviour tendencies among Utar Sungai long online gamers. Final Year Project, UTAR. http://eprints.utar.edu.my/5628/
institution Universiti Tunku Abdul Rahman
building UTAR Library
collection Institutional Repository
continent Asia
country Malaysia
content_provider Universiti Tunku Abdul Rahman
content_source UTAR Institutional Repository
url_provider http://eprints.utar.edu.my
topic GV Recreation Leisure
H Social Sciences (General)
spellingShingle GV Recreation Leisure
H Social Sciences (General)
Yong, Kok Sheng
Factors that lead to toxic behaviour tendencies among Utar Sungai long online gamers
description In a world full of technologies, multiplayer online games have become very popular among youngsters and adults. This is because it will be lonely to play games alone. After all, friends/family members are not nearby; hence, multiplayer online games are invented to satisfy gamers' demands of playing with others. As such, the invention of multiplayer online games has brought communication issues to gamers. They need to communicate with other teammates who are strangers in real life to win a game. As such, toxic behaviours such as flaming, harassing, insulting, and so on often happen when playing games, especially Team-Based Competitive Games such as League of Legends, Counter Strike Global Offensive, Dota and so on. Thus, this study aims to explore three main factors: time spent on gaming, skills level, and gaming community cultures that lead to UTAR Sungai Long online gamers behaving toxically. This study used quantitative methods through a survey questionnaire to 102 online gamers around the UTAR Sungai Long campus. Prior research found that internal and external factors affect toxic behaviour tendencies. This study found that time spent on gaming and gaming community cultures will specifically affect toxic behaviour tendencies. However, skills level remains unknown as the data collected shows that the amount of participants agreeing and disagreeing with skills level will affect toxic behaviour tendencies is the same.
format Final Year Project / Dissertation / Thesis
author Yong, Kok Sheng
author_facet Yong, Kok Sheng
author_sort Yong, Kok Sheng
title Factors that lead to toxic behaviour tendencies among Utar Sungai long online gamers
title_short Factors that lead to toxic behaviour tendencies among Utar Sungai long online gamers
title_full Factors that lead to toxic behaviour tendencies among Utar Sungai long online gamers
title_fullStr Factors that lead to toxic behaviour tendencies among Utar Sungai long online gamers
title_full_unstemmed Factors that lead to toxic behaviour tendencies among Utar Sungai long online gamers
title_sort factors that lead to toxic behaviour tendencies among utar sungai long online gamers
publishDate 2022
url http://eprints.utar.edu.my/5628/1/202210_FYP_Yong_Kok_Sheng.pdf
http://eprints.utar.edu.my/5628/
_version_ 1772816668688384000
score 13.15806