Adversarial, ludic and ritual nature of discursive interactions in a trial
This article makes a contribution to the study of courtroom discourse assuming that interactions in a trial are of agonal nature. The study aims to identify and explore key aspects of agonal interactions (adversarial, ludic and ritual) and rhetorical agonal strategies employed in a trial. The stu...
Saved in:
Main Author: | |
---|---|
Format: | Article |
Language: | English |
Published: |
Penerbit Universiti Kebangsaan Malaysia
2022
|
Online Access: | http://journalarticle.ukm.my/18567/1/47036-178186-1-PB.pdf http://journalarticle.ukm.my/18567/ https://ejournal.ukm.my/gema/issue/view/1467 |
Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
id |
my-ukm.journal.18567 |
---|---|
record_format |
eprints |
spelling |
my-ukm.journal.185672022-05-11T07:05:14Z http://journalarticle.ukm.my/18567/ Adversarial, ludic and ritual nature of discursive interactions in a trial Boginskaya, Olga This article makes a contribution to the study of courtroom discourse assuming that interactions in a trial are of agonal nature. The study aims to identify and explore key aspects of agonal interactions (adversarial, ludic and ritual) and rhetorical agonal strategies employed in a trial. The study revealed the following adversary strategies used by the prosecutor and the defense attorney to win the struggle: discrediting, refutation and objection. The components of courtroom interactions such as participants struggling to win, referees overseeing the game and selecting the winner and spectators observing the performance indicate its ludic nature. Rituals as an integral component of both games and competitions ensure fair proceedings, regulate participants’ behavior, and organize agonal interactions, being the backbone of courtroom trials. The adversary, ludic and ritual components of agonality determine the nature of courtroom activities whose formal goal is to restore justice, and the actual one is to select the winner. The study concluded that these three components of agonality are interrelated: competition is a sign of game, and ludic elements are an integral characteristic of any competition as a product of culture; both competition and game are regulated by rituals and involve participants pursuing opposing goals. Penerbit Universiti Kebangsaan Malaysia 2022-02 Article PeerReviewed application/pdf en http://journalarticle.ukm.my/18567/1/47036-178186-1-PB.pdf Boginskaya, Olga (2022) Adversarial, ludic and ritual nature of discursive interactions in a trial. GEMA ; Online Journal of Language Studies, 22 (1). pp. 1-15. ISSN 1675-8021 https://ejournal.ukm.my/gema/issue/view/1467 |
institution |
Universiti Kebangsaan Malaysia |
building |
Tun Sri Lanang Library |
collection |
Institutional Repository |
continent |
Asia |
country |
Malaysia |
content_provider |
Universiti Kebangsaan Malaysia |
content_source |
UKM Journal Article Repository |
url_provider |
http://journalarticle.ukm.my/ |
language |
English |
description |
This article makes a contribution to the study of courtroom discourse assuming that interactions
in a trial are of agonal nature. The study aims to identify and explore key aspects of agonal
interactions (adversarial, ludic and ritual) and rhetorical agonal strategies employed in a trial.
The study revealed the following adversary strategies used by the prosecutor and the defense
attorney to win the struggle: discrediting, refutation and objection. The components of
courtroom interactions such as participants struggling to win, referees overseeing the game and
selecting the winner and spectators observing the performance indicate its ludic nature. Rituals
as an integral component of both games and competitions ensure fair proceedings, regulate
participants’ behavior, and organize agonal interactions, being the backbone of courtroom
trials. The adversary, ludic and ritual components of agonality determine the nature of
courtroom activities whose formal goal is to restore justice, and the actual one is to select the
winner. The study concluded that these three components of agonality are interrelated:
competition is a sign of game, and ludic elements are an integral characteristic of any
competition as a product of culture; both competition and game are regulated by rituals and
involve participants pursuing opposing goals. |
format |
Article |
author |
Boginskaya, Olga |
spellingShingle |
Boginskaya, Olga Adversarial, ludic and ritual nature of discursive interactions in a trial |
author_facet |
Boginskaya, Olga |
author_sort |
Boginskaya, Olga |
title |
Adversarial, ludic and ritual nature of discursive interactions in a trial |
title_short |
Adversarial, ludic and ritual nature of discursive interactions in a trial |
title_full |
Adversarial, ludic and ritual nature of discursive interactions in a trial |
title_fullStr |
Adversarial, ludic and ritual nature of discursive interactions in a trial |
title_full_unstemmed |
Adversarial, ludic and ritual nature of discursive interactions in a trial |
title_sort |
adversarial, ludic and ritual nature of discursive interactions in a trial |
publisher |
Penerbit Universiti Kebangsaan Malaysia |
publishDate |
2022 |
url |
http://journalarticle.ukm.my/18567/1/47036-178186-1-PB.pdf http://journalarticle.ukm.my/18567/ https://ejournal.ukm.my/gema/issue/view/1467 |
_version_ |
1732946463851282432 |
score |
13.211869 |