Yang, S. Q. (2011). Promoting Game-Like Classroom Environment: The Use of Clickers in Teaching, Learning, and Assessment. INTI International University.
Chicago Style CitationYang, Sharon Q. Promoting Game-Like Classroom Environment: The Use of Clickers in Teaching, Learning, and Assessment. INTI International University, 2011.
MLA CitationYang, Sharon Q. Promoting Game-Like Classroom Environment: The Use of Clickers in Teaching, Learning, and Assessment. INTI International University, 2011.
Warning: These citations may not always be 100% accurate.