Mobile game-based learning with local content and appealing characters
Although various game design models and development methodologies have been proposed by a number of researchers and are made available in different genre of games, the literatures reveal that (i) the development methodology to produce mobile game-based learning (mGBL) structurally is highly scarce,...
保存先:
主要な著者: | , |
---|---|
フォーマット: | Monograph |
言語: | English English English |
出版事項: |
Universiti Utara Malaysia
2011
|
主題: | |
オンライン・アクセス: | http://repo.uum.edu.my/8093/1/Shu.pdf http://repo.uum.edu.my/8093/3/1.Norshuhada.pdf http://repo.uum.edu.my/8093/4/1.Norshuhada.pdf http://repo.uum.edu.my/8093/ http://lintas.uum.edu.my:8080/elmu/index.jsp?module=webopac-l&action=fullDisplayRetriever.jsp&szMaterialNo=0000770972 |
タグ: |
タグ追加
タグなし, このレコードへの初めてのタグを付けませんか!
|
このレコードへの初めてのコメントを付けませんか!