Towards developing mobile game-based learning engineering model

Mobile game-based learning (mGBL) is a game purposely employed for learning which is played on mobile devices such as mobile phones. The development of mGBL is indeed a crucial task in ensuring the player to be motivated enough to keep playing until the game goal has been achieved. Various game deve...

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主要な著者: Zaibon, Syamsul Bahrin, Shiratuddin, Norshuhada
フォーマット: Conference or Workshop Item
言語:English
出版事項: 2009
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オンライン・アクセス:http://repo.uum.edu.my/1317/1/PID797231.pdf
http://repo.uum.edu.my/1317/
http://doi.ieeecomputersociety.org/10.1109/CSIE.2009.896
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spelling my.uum.repo.13172010-10-14T06:08:17Z http://repo.uum.edu.my/1317/ Towards developing mobile game-based learning engineering model Zaibon, Syamsul Bahrin Shiratuddin, Norshuhada L Education (General) QA75 Electronic computers. Computer science Mobile game-based learning (mGBL) is a game purposely employed for learning which is played on mobile devices such as mobile phones. The development of mGBL is indeed a crucial task in ensuring the player to be motivated enough to keep playing until the game goal has been achieved. Various game development methodologies have been introduced for different types of games (genre, platform), which are available in their own specifications. Although there are many introduced methodologies which are currently practiced, studies show that customized phases and steps to develop mGBL applications are necessary. Henceforth, this paper proposes phases and main steps to be included in mGBL engineering model. This model is proposed intentionally for developing mGBL applications. A review on available mobile game development methodologies and an expert consultation to mobile game developers are conducted to identify the phases that are presently applied by developers to develop mobile games. Through this study, we analyzed and compared the diversity of the phases and steps involved in the current practiced methodologies. 2009-04-30 Conference or Workshop Item PeerReviewed application/pdf en http://repo.uum.edu.my/1317/1/PID797231.pdf Zaibon, Syamsul Bahrin and Shiratuddin, Norshuhada (2009) Towards developing mobile game-based learning engineering model. In: 2009 WRI World Congress on Computer Science and Information Engineering, 31 March - 02 April 2009, Los Angeles, California USA. http://doi.ieeecomputersociety.org/10.1109/CSIE.2009.896
institution Universiti Utara Malaysia
building UUM Library
collection Institutional Repository
continent Asia
country Malaysia
content_provider Universiti Utara Malaysia
content_source UUM Institutionali Repository
url_provider http://repo.uum.edu.my/
language English
topic L Education (General)
QA75 Electronic computers. Computer science
spellingShingle L Education (General)
QA75 Electronic computers. Computer science
Zaibon, Syamsul Bahrin
Shiratuddin, Norshuhada
Towards developing mobile game-based learning engineering model
description Mobile game-based learning (mGBL) is a game purposely employed for learning which is played on mobile devices such as mobile phones. The development of mGBL is indeed a crucial task in ensuring the player to be motivated enough to keep playing until the game goal has been achieved. Various game development methodologies have been introduced for different types of games (genre, platform), which are available in their own specifications. Although there are many introduced methodologies which are currently practiced, studies show that customized phases and steps to develop mGBL applications are necessary. Henceforth, this paper proposes phases and main steps to be included in mGBL engineering model. This model is proposed intentionally for developing mGBL applications. A review on available mobile game development methodologies and an expert consultation to mobile game developers are conducted to identify the phases that are presently applied by developers to develop mobile games. Through this study, we analyzed and compared the diversity of the phases and steps involved in the current practiced methodologies.
format Conference or Workshop Item
author Zaibon, Syamsul Bahrin
Shiratuddin, Norshuhada
author_facet Zaibon, Syamsul Bahrin
Shiratuddin, Norshuhada
author_sort Zaibon, Syamsul Bahrin
title Towards developing mobile game-based learning engineering model
title_short Towards developing mobile game-based learning engineering model
title_full Towards developing mobile game-based learning engineering model
title_fullStr Towards developing mobile game-based learning engineering model
title_full_unstemmed Towards developing mobile game-based learning engineering model
title_sort towards developing mobile game-based learning engineering model
publishDate 2009
url http://repo.uum.edu.my/1317/1/PID797231.pdf
http://repo.uum.edu.my/1317/
http://doi.ieeecomputersociety.org/10.1109/CSIE.2009.896
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score 13.154949