Chen, T. K. (2003). The mathematics of 3D buffering for simple geospatial primitives. Faculty of Geoinformation Science and Engineering.
Chicago Style CitationChen, Tet Khuan. The Mathematics of 3D Buffering for Simple Geospatial Primitives. Faculty of Geoinformation Science and Engineering, 2003.
MLA引文Chen, Tet Khuan. The Mathematics of 3D Buffering for Simple Geospatial Primitives. Faculty of Geoinformation Science and Engineering, 2003.
警告:这些引文格式不一定是100%准确.