Chen, T. K. (2003). The mathematics of 3D buffering for simple geospatial primitives. Faculty of Geoinformation Science and Engineering.
シカゴスタイル引用形Chen, Tet Khuan. The Mathematics of 3D Buffering for Simple Geospatial Primitives. Faculty of Geoinformation Science and Engineering, 2003.
MLA引用形式Chen, Tet Khuan. The Mathematics of 3D Buffering for Simple Geospatial Primitives. Faculty of Geoinformation Science and Engineering, 2003.
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