Search Results - computer game software engineering

Refine Results
  1. 1

    Virtual virus by Mohammad Sopian, Abdul Jamil

    Published 2006
    “…Modem day computer games have reached incredible levels of realism,especially in areas like graphics,physical simulation,and artificial intelligence.However,despite significant advances in software engineering,the development of computer games generally does not employ state-ofthe-art software engineering practices and tools.The goal for this game is to reach the human-level Al real - time strategy.This system is near to reach Al that can be reacts with human,example evaluate their resource,enemy unit quantity,position,etc.This game has its own ability which the selected unit has their own advantages and disadvantages that can be used if the strategy is well-managed.…”
    Get full text
    Get full text
    Undergraduates Project Papers
  2. 2
  3. 3
  4. 4

    CSC684 - Game Programming / College of Computing, Informatics and Media by UiTM, College of Computing, Informatics and Media

    Published 2022
    “…At the end of this course, students will be able to develop a computer game applying proven game design and software engineering principles.…”
    Get full text
    Get full text
    Get full text
    Teaching Resource
  5. 5

    CSC684: Game Programming / College of Computing, Informatics and Mathematics by UiTM, College of Computing, Informatics and Mathematics

    Published 2018
    “…At the end of this course, students will be able to develop a computer game applying proven game design and software engineering principles.…”
    Get full text
    Get full text
    Get full text
    Teaching Resource
  6. 6
  7. 7
  8. 8

    Design and Development of a Serious Game for the Teaching of Requirements Elicitation and Analysis by Ibrahim Z., Soo M.C., Soo M.T., Aris H.

    Published 2023
    “…Education computing; Engineering education; Requirements engineering; Software design; Students; Computer science students; Design and Development; Development phase; Learning objectives; Overall design; Requirements elicitation; Students' interests; Younger generations; Serious games…”
    Conference Paper
  9. 9

    Redefining game engine architecture through concurrency by Mohebali, A., Chiew, T.K.

    Published 2014
    “…Major game engine modules and their inter-dependencies are identified in order to design the new architecture. …”
    Get full text
    Get full text
    Conference or Workshop Item
  10. 10
  11. 11
  12. 12
  13. 13
  14. 14
  15. 15
  16. 16
  17. 17
  18. 18
  19. 19
  20. 20