Search Results - (( variable game based algorithm ) OR ( java application clustering algorithm ))
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Web-based clustering tool using fuzzy k-mean algorithm / Ahmad Zuladzlan Zulkifly
Published 2019“…This project will use fuzzy k-means clustering algorithm to cluster the data because it is easy to implement and have many advantages. …”
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Thesis -
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A Toolkit for Simulation of Desktop Grid Environment
Published 2014“…The prototypes will be developed using JAVA language united with a MySQL database. Core functionality of the simulator are job generation, volunteer generation, simulating algorithms, generating graphical charts and generating reports. …”
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Final Year Project -
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Enhancing understanding of programming concepts through physical games
Published 2017“…We produced in total 10 lesson games to illustrate variables, swapping, arrays, sorting algorithm particularly bubble sort, quicksort, selection sort, graph theory, dynamic programming, amortized analysis and trees. …”
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Network game (Literati) / Chung Mei Kuen
Published 2003“…The category of networking would serves to be a small foundation from which to base the future scenario of other reliable multicast and real time web based gaming system.…”
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Mathematical simulation for 3-dimensional temperature visualization on open source-based grid computing platform
Published 2009“…The development of this architecture is based on several programming language as it involves algorithm implementation on C, parallelization using Parallel Virtual Machine (PVM) and Java for web services development. …”
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A web-based implementation of k-means algorithms
Published 2022“…Firstly, k-luster could incorporate additional clustering algorithms, or even classification algorithms in the future. …”
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Final Year Project / Dissertation / Thesis -
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Predicting Cheaters in PlayerUnknown’s Battlegrounds (PUBG) using Random Forest Algorithm
Published 2023“…The primary goal is to use the Random Forest algorithm, an effective machine learning technique, to predict instances of cheating based on the behavioural patterns of participants. …”
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Final Year Project Report / IMRAD -
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How do mobile games connect us? a perspective on social media affordances
Published 2025“…It uncovers the intrinsic logic and value of mobile games as emerging social media platforms and extends the application of affordance theory to the domain of game-based social interactions. …”
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An integrated model of automated elementary programming feedback using assisted and recommendation approach
Published 2017“…Meanwhile, similar difficulty groups of the computer programs were generated using a K-Means clustering algorithm that was enhanced with ranking consideration. …”
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Investigating computational thinking among primary school students in Terengganu using visual programming
Published 2022“…The experiment was divided into three phases namely, the introduction of algorithm and Scratch interface, the creation of animation and games and in the final phase, participants were allowed to choose either to develop animation or games as their final project. …”
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Adaptive persistence layer for synchronous replication (PLSR) in heterogeneous system
Published 2011“…The PLSR architecture model, workflow and algorithms are described. The PLSR has been developed using Java Programming language. …”
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Computational Thinking : Experiences of Rural Pupils in Sarawak Primary School
Published 2021“…The study employed embedded mixed methods design using a quasi-experimental approach which aims to provide an in-depth understanding of how pupils in remote rural area adapt and process to learning Computational Thinking skills (i.e., abstraction, algorithmic thinking, and decomposition) as well as their attitudes towards computational thinking practices by engaging in an unplugged game-based, art-based, Scratch programming and robotic activities through a revised Computational Thinking pedagogical model. …”
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