Search Results - (( using simulation game algorithm ) OR ( java simulation optimization algorithm ))

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    Enhancement of Ant Colony Optimization for Grid Job Scheduling and Load Balancing by Husna, Jamal Abdul Nasir

    Published 2011
    “…Global pheromone update is performed after the completion of processing the jobs in order to reduce the pheromone value of resources. A simulation environment was developed using Java programming to test the performance of the proposed EACO algorithm against existing grid resource management algorithms such as Antz algorithm, Particle Swarm Optimization algorithm, Space Shared algorithm and Time Shared algorithm, in terms of processing time and resource utilization. …”
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    Thesis
  3. 3

    Ant colony optimization algorithm for load balancing in grid computing by Ku-Mahamud, Ku Ruhana, Mohamed Din, Aniza

    Published 2012
    “…The proposed algorithm is known as the enhance ant colony optimization (EACO). …”
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    Monograph
  4. 4

    Artificial neural controller synthesis for TORCS by Shi, Jun Long

    Published 2015
    “…NPC is an important factor in a game. Player can easily complete the game if the NPC used is too easy to be defeated. …”
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    Thesis
  5. 5

    Utility-based non-cooperative power control game in wireless environment / Yousef Ali Mohammed Al-Gumaei by Yousef Ali, Mohammed Al-Gumaei

    Published 2017
    “…These frameworks are more general and they are applied on cognitive and femtocell networks due to the critical and important issue of interference. Numerical simulations are used to prove the effectiveness of these algorithms compared with other existing power control algorithms. …”
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  6. 6

    Methods of aircraft trajectory optimisation in air combat by Nusyirwan, Istas Fahrurrazi, Bil, Cees

    Published 2007
    “…In mathematical terms air combat can be considered as a game. However, due to the highly nonlinear equations of motion involved, the use of classical games theory is difficult to implement in a computer simulation. …”
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    Article
  7. 7

    OPTIMIZED MIN-MIN TASK SCHEDULING ALGORITHM FOR SCIENTIFIC WORKFLOWS IN A CLOUD ENVIRONMENT by Murad S.S., Badeel R., Alsandi N.S.A., Alshaaya R.F., Ahmed R.A., Muhammed A., Derahman M.

    Published 2023
    “…To achieve this, we propose a new noble mechanism called Optimized Min-Min (OMin-Min) algorithm, inspired by the Min-Min algorithm. …”
    Review
  8. 8

    Evolving controllers for simulated car racing using differential evolution by Shi, Jun Long, Chin, Kim On, Teo, Jason Tze Wi, Tan, Tse Guan, Rayner Alfred, Patricia Anthony

    Published 2013
    “…This paper presents an initial approach for creating autonomous controllers for the car racing game using a hybrid technique. The Differential Evolution (DE) algorithm is combined with Feed-forward Artificial Neural Networks (FFANNs) to generate the required intelligent controllers in a well-known car racing game, namely The Open Racing Car Simulator (TORCS). …”
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    Article
  9. 9

    Automatic generation of multi-objective neural game controllers using Pareto-based differential evolution by Chin, Kim On, Jason Teo, Chang, Kee Tong

    Published 2010
    “…RTS games generally are war simulation. The game features of RTS game are very similar to a real war where player will have to manage their resource income while planning their army, technology, attack location, attack time and much more. …”
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    Research Report
  10. 10

    Embedded system for indoor guidance parking with Dijkstra’s algorithm and ant colony optimization by Mohammad Ata, Karimeh Ibrahim

    Published 2019
    “…This study proposes a car parking management system which applies Dijkstra’s algorithm, Ant Colony Optimization (ACO) and Binary Search Tree (BST) in structuring a guidance system for indoor parking. …”
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    Features selection for intrusion detection system using hybridize PSO-SVM by Tabaan, Alaa Abdulrahman

    Published 2016
    “…Hybridize Particle Swarm Optimization (PSO) as a searching algorithm and support vector machine (SVM) as a classifier had been implemented to cope with this problem. …”
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    Thesis
  12. 12

    Optimal power control game for primary-secondary user in cognitive radio network by Al-Gumaei, Y.A., Dimyati, Kaharudin

    Published 2010
    “…In cognitive radio network (CRN), the utilities results in Nash equilibrium of power control game without using pricing are inefficient. In this paper, a distributed power control algorithm is proposed to improve the utilities of both primary user (PU) and secondary users (SUs) in the CRN based on game theoretic framework. …”
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    Article
  13. 13

    Energy-efficient communications in wireless powered cognitive radio networks based on game theory / Fadhil Mukhlif Aswad Al-Obaidy by Fadhil Mukhlif , Aswad Al-Obaidy

    Published 2020
    “…In order to prove the effectiveness of such algorithms, numerical solutions are used in comparison with current power control algorithms. …”
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    Resource management in grid computing using ant colony optimization by Ku-Mahamud, Ku Ruhana, Mohamed Din, Aniza

    Published 2011
    “…Resources with high pheromone value are selected to process the submitted jobs.Global pheromone update is performed after completion processing the jobs in order to reduce the pheromone value of resources.A simulation environment was developed using Java programming to test the performance of the proposed EACO algorithm against other ant based algorithm, in terms of resource utilization.Experimental results show that EACO produced better grid resource management solution.…”
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    Monograph
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    Implementation of locust inspired scheduling algorithm with huge number of servers for energy efficiency in a cloud datacenter by Azhar, Nur Huwaina

    Published 2019
    “…Cloudsim is used as Discrete Event Simulation tool and Java as coding language to evaluate LACE algorithm. …”
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    Thesis
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    The development of cloud modelling and motion analysis for virtual environment by Sunar, Mohd. Shahrizal, Daman, Daut, Kari, Sarudin, Mohd. Suaib, Norhaida, Bade, Abdullah

    Published 2005
    “…The potential industries that highly use RekAwan are weather visualization, film, advertisement, games and flight simulator. …”
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    Monograph
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    The development of cloud modelling and motion analysis for virtual environment by Sunar, Mohd. Shahrizal, Daman, Daut, Kari, Sarudin, Mohd. Suaib, Norhaida, Bade, Abdullah

    Published 2005
    “…The potential industries that highly use RekAwan are weather visualization, film, advertisement, games and flight simulator. …”
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    Monograph
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    Distance approximation using pivot point in narrow phase collision detection by Sulaiman, Hamzah Asyrani, Bade, Abdullah, Abdullah, Mohd Harun

    Published 2013
    “…Most computer games and simulation maintain speed as the main important elements while others such as medical and mechanical simulation needs to have a very high precision collision detection technique. …”
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    Conference or Workshop Item
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    Nature-Inspired cognitive evolution to play Ms. Pac-Man by Tse, Guan Tan, Jason Teo, Patricia Anthony

    Published 2011
    “…So far however, there has been little discussion about the effectiveness of the application of these models to computer and video games in particular. The focus of this research is to explore the hybridization of nature-inspired computation methods for optimization of neural network-based cognition in video games, in this case the combination of a neural network with an evolutionary algorithm. …”
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    Article