Search Results - (( using interactive mobile algorithm ) OR ( java simulation optimization algorithm ))
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1
Attribute reduction based scheduling algorithm with enhanced hybrid genetic algorithm and particle swarm optimization for optimal device selection
Published 2022“…The simulation is implemented with iFogSim and java programming language. …”
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2
Enhancement of Ant Colony Optimization for Grid Job Scheduling and Load Balancing
Published 2011“…Global pheromone update is performed after the completion of processing the jobs in order to reduce the pheromone value of resources. A simulation environment was developed using Java programming to test the performance of the proposed EACO algorithm against existing grid resource management algorithms such as Antz algorithm, Particle Swarm Optimization algorithm, Space Shared algorithm and Time Shared algorithm, in terms of processing time and resource utilization. …”
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3
Ant colony optimization algorithm for load balancing in grid computing
Published 2012“…The proposed algorithm is known as the enhance ant colony optimization (EACO). …”
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Monograph -
4
Dynamic interactive 3D mobile navigation aid
Published 2012“…Even though, certain techniques were seen in many research on tackling this problems, yet, when it comes to the navigation aid the predominant 3D mobile navigation system are not interactive in real-time, that is a user will not be aware of other users while on-the-go and both using mobile navigation aid in the same environment. …”
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5
Investigating rendering speed and download rate of three-dimension (3D) mobile map intended for navigation aid using genetic algorithm
Published 2014“…This paper investigates the trade-off between rendering speed and download rate of the 3D mobile map using genetic algorithm (GA). The reason of using GA is because it takes larger problem space than other algorithms for optimization, which is well suited for establishing fast 3D map rendering speed on-the-fly to the mobile device that requires useful solutions for optimization. …”
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Proceeding Paper -
6
User interface and interactivity design guidelines of algorithm visualization on mobile platform
Published 2019“…In terms of artifact, this study yields AVOMP design guidelines that are comprised of UI design and interactivity aspects as well as AVOMP prototype of sorting algorithms. …”
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7
Designing algorithm visualization on mobile platform: The proposed guidelines
Published 2017“…This paper entails an ongoing study about the design guidelines of algorithm visualization (AV) on mobile platform, helping students learning data structures and algorithm (DSA) subject effectively.Our previous review indicated that design guidelines of AV on mobile platform are still few.Mostly, previous guidelines of AV are developed for AV on desktop and website platform. …”
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8
OPTIMIZED MIN-MIN TASK SCHEDULING ALGORITHM FOR SCIENTIFIC WORKFLOWS IN A CLOUD ENVIRONMENT
Published 2023“…To achieve this, we propose a new noble mechanism called Optimized Min-Min (OMin-Min) algorithm, inspired by the Min-Min algorithm. …”
Review -
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Embedded system for indoor guidance parking with Dijkstra’s algorithm and ant colony optimization
Published 2019“…This study proposes a car parking management system which applies Dijkstra’s algorithm, Ant Colony Optimization (ACO) and Binary Search Tree (BST) in structuring a guidance system for indoor parking. …”
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10
A Systematic Exploration of Mutation Space in a Hybridized Interactive Evolutionary Programming for Mobile Game Programming
Published 2014“…Evolutionary programming is the core Evolutionary Algorithm (EA) used in this study where it is hybridized with Interactive Evolutionary Algorithm (IEA) to generate different rulesets that was played on a custom arcade-type mobile game. …”
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11
Features selection for intrusion detection system using hybridize PSO-SVM
Published 2016“…Hybridize Particle Swarm Optimization (PSO) as a searching algorithm and support vector machine (SVM) as a classifier had been implemented to cope with this problem. …”
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12
Algorithm visualization design guidelines for mobile leaning
Published 2018“…This study is about the algorithm visualization design guidelines for mobile platform, to teach students data structures and algorithm (DSA) subject effectively. …”
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13
Performance evaluation of marker recognition algorithm for mobile augmented reality in the real environment
Published 2023“…BRISK detector, FREAK descriptor, and Hamming distance matcher algorithms are implemented in a mobile AR application in order to evaluate the AR algorithm. …”
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14
Resource management in grid computing using ant colony optimization
Published 2011“…Resources with high pheromone value are selected to process the submitted jobs.Global pheromone update is performed after completion processing the jobs in order to reduce the pheromone value of resources.A simulation environment was developed using Java programming to test the performance of the proposed EACO algorithm against other ant based algorithm, in terms of resource utilization.Experimental results show that EACO produced better grid resource management solution.…”
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Monograph -
15
Scan Matching and KNN Classification for Mobile Robot Localisation Algorithm
Published 2017“…The mobile robot and the developed algorithm are tested in static environment. …”
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Graphics, audio-visuals and interaction (GAI) based augmented reality (AR) system for symbian and android smartphone
Published 2012“…Audio video API of Symbian and Android were used to build the GAI based audio video module. Color picking algorithm was used to build the interactions module. …”
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17
Implementation of locust inspired scheduling algorithm with huge number of servers for energy efficiency in a cloud datacenter
Published 2019“…Cloudsim is used as Discrete Event Simulation tool and Java as coding language to evaluate LACE algorithm. …”
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18
Mobile game application development using evolutionary algorithms
Published 2014“…Hence it has opened up a whole new market with its mass among users and attracted a large number of smartphone application developers. Evolutionary Algorithms have never been used on mobile applications, thus it gives a novel idea of utilizing Evolutionary Algorithms in developing applications typically in games for mobile platforms. …”
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Automated synthesis of mobile game environments and rulesets using a hybridized interactive evolutionary programming approach
Published 2014“…By hybridizing Evolutionary Programming (EP) with Interactive Evolutionary Algorithm (IEA), game rules and its playing environment will be automatically generated for an arcade-type game that can be played on the Android mobile platform. …”
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