Search Results - (( using gamification using algorithm ) OR ( java implementation plan algorithm ))

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  1. 1

    Open access for gamification: a systematic review of literature across disciplines by Zakaria, Noor Syamilah, Saripan, M. Iqbal, Subarimaniam, Neerushah, Ismail, Alyani

    Published 2020
    “…We found that gamification fits numerous purposes and fields, allowing developers to expand their algorithms to be used for various subjects in different settings. …”
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    Article
  2. 2

    A web-based implementation of k-means algorithms by Lee, Quan

    Published 2022
    “…The project was planned using the Kanban development methodology, and was built using HTML, CSS, JavaScript, Django, NumPy and pandas. …”
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    Final Year Project / Dissertation / Thesis
  3. 3

    Smart appointment organizer for mobile application / Mohd Syafiq Adam by Adam, Mohd Syafiq

    Published 2009
    “…The development of this project is based on a framework of 5 main stages: planning, analysis, design, implementation and testing. …”
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    Thesis
  4. 4

    Web-based clustering tool using fuzzy k-mean algorithm / Ahmad Zuladzlan Zulkifly by Zulkifly, Ahmad Zuladzlan

    Published 2019
    “…This methodology consist of Requirement and Planning, Design, Construction, Testing and Implementation. …”
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    Thesis
  5. 5
  6. 6

    Heavy Transportation Shortest Route using Dijkstra’s algorithm (HETRO) / Nurul Aqilah Ahmad Nezer by Ahmad Nezer, Nurul Aqilah

    Published 2017
    “…The development tools used in developing this project is NetBeans by using Java for the implementation of the coding. The methodology that used for developing this system is the Dijkstra’s algorithm. …”
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    Thesis
  7. 7

    Path planning for unmanned aerial vehicle (UAV) using rotated accelerated method in static outdoor environment by Shaliza Hayati A. Wahab, Nordin Saad, Azali Saudi, Ali Chekima

    Published 2021
    “…In this study, a fast iterative method known as Rotated Successive Over-Relaxation (RSOR) is introduced. The algorithm is implemented in a self-developed 2D Java tool, UAV Planner. …”
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    Article
  8. 8

    Implementation of RIO in UMJaNetSim / Chan Chin We by Chan, Chin We

    Published 2004
    “…In this project, I will do some research on the recent TCP congestion control and avoidance mechanisms and implement one of the mechanisms into the Java Network Simulator (JaNetSim). …”
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    Thesis
  9. 9

    Songs Search Using Human Humming Voice by Abdul Rahman, Mohamad Ariff

    Published 2007
    “…The scopes for this project are human humming voice, voice capture in WA V format, songs database, and MIDI file comparing algorithm. Methodologies used in this system are based on system analysis and design methodology comprising planning, analysis, design and implementation. …”
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    Final Year Project
  10. 10

    Gamification of Regional Tourism Engagement: Analysis and Design of a Web-Based Information System by Johannes Hamonangan, Siregar, Rufman Iman, Akbar, Augury, El Rayeb, Chaerul, Anwar, Suriati Khartini, Jali, Mohamad Imran, Bandan, Phei Chin, Lim, Abby Lian, Hendrick

    Published 2025
    “…The system integrates a structured gamification algorithm with a scalable relational database model, built using React.js and Firebase, to ensure responsive and consistent user experiences. …”
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    Proceeding
  11. 11

    Designing machine learning frameworks for intelligence and gamification research / Nordin Abu Bakar by Abu Bakar, Nordin

    Published 2016
    “…The central part of this subject is described in terms of frameworks or algorithms that explains how to achieve better performance. …”
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    Thesis
  12. 12

    Smart student timetable planner by Wong, Xin Tong

    Published 2025
    “…To achieve these objectives, the system adopts the Rapid Application Development (RAD) methodology, ensuring iterative design, prototyping, and user feedback integration throughout the process. The system is implemented using Node.js with Express for server-side development, HTML, CSS, and JavaScript for the frontend, and Socket.IO for real-time collaboration. …”
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    Final Year Project / Dissertation / Thesis
  13. 13

    Research Book - data engineering and information security series 1

    Published 2017
    “…Chapter 3 proposes a new hybrid evolutionary algorithm for plant forecasting using fuzzy inference system. …”
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    Book
  14. 14

    Web-based volunteer management system by Chang, Wei Hang

    Published 2025
    “…Key innovations include a weighted skill-matching algorithm that evaluates both skills importance level required and volunteer proficiencies, a distance-based matching algorithm using Google Maps Distance Matrix API, and leaderboard gamification elements for volunteer contribution recognition. …”
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    Final Year Project / Dissertation / Thesis
  15. 15

    Fuzzy-based multi-agent approach for reliability assessment and improvement of power system protection by Nadheer Abdulridha, Shalash

    Published 2015
    “…The simulation results for the first and second models are done using the data obtained from Malaysia distribution network (DISCO-Net) and 69 bus test system that were implemented using Java Agent Development Framework package software. …”
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    Thesis
  16. 16

    BLAZEBREAKER: GAMIFY THE FLAMES by SAID MOHD NAJIB, ELIAS

    Published 2024
    “…The report outlines the design and creation of the VR simulation, emphasizing the integration of a maze structure generated randomly using certain algorithm. Users are required to navigate through the maze, simulating the challenges posed by obstructive elements during fire emergencies. …”
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    Final Year Project