Search Results - (( using gamification using algorithm ) OR ( basic selection path algorithm ))

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  1. 1

    Integration of enchanced jump point search (JPS) algorithm with modified bresenham technique for path planning in virtual grid-based environment by Nurul Atikah Janis

    Published 2018
    “…Jump Point Search is one of the path finding algorithm with huge advantage of maintaining zero memory overhead as no preprocessing process involved. …”
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    Thesis
  2. 2

    Open access for gamification: a systematic review of literature across disciplines by Zakaria, Noor Syamilah, Saripan, M. Iqbal, Subarimaniam, Neerushah, Ismail, Alyani

    Published 2020
    “…We found that gamification fits numerous purposes and fields, allowing developers to expand their algorithms to be used for various subjects in different settings. …”
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    Article
  3. 3

    Scheduling of batch process plant / Abdul Aziz Abu Bakar by Abu Bakar, Abdul Aziz

    Published 1995
    “…This research work is devoted to software development of scheduling and control algorithm of batch process plant using shortest path method developed by Dijkstra and K* shortest path method developed by Jin Y. …”
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    Student Project
  4. 4

    Network analysis for GPS UTMnav system: preliminary stage by A. Majid, Siti Nuruljannah, Musa, Tajul Ariffin, Setan, Halim, Musliman, Ivin Amri

    Published 2008
    “…Each algorithm was reviewed and a simulation test was conducted to evaluate the selected algorithms. …”
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    Conference or Workshop Item
  5. 5
  6. 6

    IMPLEMENTATION OF BEHAVIOUR BASED NAVIGATION IN A PHYSICALLY CONFINED SITE by ABDUL RAZAK, NUSRAH

    Published 2017
    “…Selected basic behaviour-based algorithms such as wallfollower, obstacle avoidance, escape route and target detection are to be combined and its efficiency is measured. …”
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    Final Year Project
  7. 7

    Gamification of Regional Tourism Engagement: Analysis and Design of a Web-Based Information System by Johannes Hamonangan, Siregar, Rufman Iman, Akbar, Augury, El Rayeb, Chaerul, Anwar, Suriati Khartini, Jali, Mohamad Imran, Bandan, Phei Chin, Lim, Abby Lian, Hendrick

    Published 2025
    “…The system integrates a structured gamification algorithm with a scalable relational database model, built using React.js and Firebase, to ensure responsive and consistent user experiences. …”
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    Proceeding
  8. 8

    Designing machine learning frameworks for intelligence and gamification research / Nordin Abu Bakar by Abu Bakar, Nordin

    Published 2016
    “…The central part of this subject is described in terms of frameworks or algorithms that explains how to achieve better performance. …”
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    Thesis
  9. 9

    MOTION TARGET TRACKING OF MOBILE ROBOTS by NOOR RASHID, NOOR AIMAN

    Published 2015
    “…The main hardware and has been tested with basic programs based on the algorithms of the said methods. …”
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    Final Year Project
  10. 10

    Research Book - data engineering and information security series 1

    Published 2017
    “…Chapter 3 proposes a new hybrid evolutionary algorithm for plant forecasting using fuzzy inference system. …”
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    Book
  11. 11

    Mitigating malicious nodes using trust and reputation based model in wireless sensor networks by Abdullah, Muhammad Daniel Hafiz

    Published 2018
    “…In order to achieve this, different sets of trust information including QoS, OSNs and ant colony system (ACS) algorithm are proposed to improve the selection of trustworthy node. …”
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    Thesis
  12. 12

    A Survey Of Supervised Machine Learning In Wireless Sensor Network: A Power Management Perspective by Ul haq, Riaz, Norrozila, Sulaiman, Muhammad, Alam

    Published 2013
    “…This survey paper is focused on the discussion of best optimal path routing algorithms in wireless sensor networks by using supervised machine learning approaches. …”
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    Conference or Workshop Item
  13. 13

    Enhanced Mobility Solution In Mobile Ipv6 Network by David, Adeniji Oluwashola

    Published 2008
    “…A framework based on policy based routing protocol was proposed for handling both the inbound and the outbound traffic on a mobile network, under specified policies which consider packet characteristics, current network situation and user preferences. The interface selection algorithm was based on NEMO implementation structure using a technique of mutihoming which was extended to MIPv6 concepts The outcome of this research work are: a designed policy protocol for policy messages communication between the Mobile Router and the Home Agent, the framework is simulated using Network Simulator (NS2) with an extension of mobiwan, the result shows the end to end delay, average end to end delay, overhead, optimal routing path, average inter-packet latency and throughput of the developed system. …”
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    Thesis
  14. 14

    Web-based volunteer management system by Chang, Wei Hang

    Published 2025
    “…Key innovations include a weighted skill-matching algorithm that evaluates both skills importance level required and volunteer proficiencies, a distance-based matching algorithm using Google Maps Distance Matrix API, and leaderboard gamification elements for volunteer contribution recognition. …”
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    Final Year Project / Dissertation / Thesis
  15. 15

    BLAZEBREAKER: GAMIFY THE FLAMES by SAID MOHD NAJIB, ELIAS

    Published 2024
    “…The report outlines the design and creation of the VR simulation, emphasizing the integration of a maze structure generated randomly using certain algorithm. Users are required to navigate through the maze, simulating the challenges posed by obstructive elements during fire emergencies. …”
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    Final Year Project