Search Results - (( using gamification methods algorithm ) OR ( java optimization path algorithm ))

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  1. 1

    Embedded system for indoor guidance parking with Dijkstra’s algorithm and ant colony optimization by Mohammad Ata, Karimeh Ibrahim

    Published 2019
    “…BST inserts the nodes in the way that the Dijkstra’s can find the empty parking in fastest way. Dijkstra’s algorithm initials the paths to finding the shortest path while ACO optimizes the paths. …”
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    Thesis
  2. 2

    SecPath: Energy efficient path reconstruction in wireless sensor network using iterative smoothing by Abd, Wamidh Jwdat

    Published 2019
    “…This work uses iterative smoothing algorithm to find an alternative path with less distance and energy consumption. …”
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    Thesis
  3. 3

    Energy efficient path reconstruction in wireless sensor network using iPath by Hasan, Sazlinah, Abd, Wamidh Jwdat, Ariffin, Ahmad Alauddin

    Published 2019
    “…This work uses iterative boosting algorithm to find an alternative path with less distance and energy consumption. …”
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    Article
  4. 4

    Visdom: Smart guide robot for visually impaired people by Lee, Zhen Ting

    Published 2025
    “…Core functionalities such as path planning, autonomous movement, voice feedback, and app-to-robot communication have been thoroughly tested and optimized. …”
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    Final Year Project / Dissertation / Thesis
  5. 5

    Open access for gamification: a systematic review of literature across disciplines by Zakaria, Noor Syamilah, Saripan, M. Iqbal, Subarimaniam, Neerushah, Ismail, Alyani

    Published 2020
    “…With the increasing need for developing effective learning methods, gamification has been widely used as a tool to improve the desire and interest in learning. …”
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    Article
  6. 6
  7. 7

    Evolutionary cost-cognizant regression test case prioritization for object-oriented programs by Bello, AbdulKarim

    Published 2019
    “…Therefore, this study proposed a cost-cognizant TCP approach for object-oriented software that uses path-based integration testing to identify the possible execution path extracted from the Java System Dependence Graph (JSDG) model of the source code using forward slicing technique. …”
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    Thesis
  8. 8

    BLAZEBREAKER: GAMIFY THE FLAMES by SAID MOHD NAJIB, ELIAS

    Published 2024
    “…The report outlines the design and creation of the VR simulation, emphasizing the integration of a maze structure generated randomly using certain algorithm. Users are required to navigate through the maze, simulating the challenges posed by obstructive elements during fire emergencies. …”
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    Final Year Project