Search Results - (( using game selection algorithm ) OR ( java simulation optimization algorithm ))
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Attribute reduction based scheduling algorithm with enhanced hybrid genetic algorithm and particle swarm optimization for optimal device selection
Published 2022“…Enhance hybrid genetic algorithm and particle Swarm optimization are developed to select the optimal device in either fog or cloud. …”
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2
Computer algorithm for playing checkers
Published 2023“…The Checkers game is programmed using Visual C++. Two players can play the game or against the computer The Al algorithm will select the best path to win when playing against the human. …”
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Enhancement of Ant Colony Optimization for Grid Job Scheduling and Load Balancing
Published 2011“…Global pheromone update is performed after the completion of processing the jobs in order to reduce the pheromone value of resources. A simulation environment was developed using Java programming to test the performance of the proposed EACO algorithm against existing grid resource management algorithms such as Antz algorithm, Particle Swarm Optimization algorithm, Space Shared algorithm and Time Shared algorithm, in terms of processing time and resource utilization. …”
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Ant colony optimization algorithm for load balancing in grid computing
Published 2012“…The proposed algorithm is known as the enhance ant colony optimization (EACO). …”
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Traditional marble game using ant colony optimization / Muhammad Izzat Imran Che Isa
Published 2017“…The study of traditional marble game will be implemented in a game prototype using Ant Colony Optimization (ACO). …”
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6
OPTIMIZED MIN-MIN TASK SCHEDULING ALGORITHM FOR SCIENTIFIC WORKFLOWS IN A CLOUD ENVIRONMENT
Published 2023“…To achieve this, we propose a new noble mechanism called Optimized Min-Min (OMin-Min) algorithm, inspired by the Min-Min algorithm. …”
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Automatic generation of neural game controller using single and bi-objective evolutionary optimization algorithms for RTS Game
Published 2015“…These problem can be solved using AI technology. Reinforcement is the process of strengthening an army and it is a crucial issue in gaming design as well. …”
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8
Embedded system for indoor guidance parking with Dijkstra’s algorithm and ant colony optimization
Published 2019“…This study proposes a car parking management system which applies Dijkstra’s algorithm, Ant Colony Optimization (ACO) and Binary Search Tree (BST) in structuring a guidance system for indoor parking. …”
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9
Features selection for intrusion detection system using hybridize PSO-SVM
Published 2016“…Hybridize Particle Swarm Optimization (PSO) as a searching algorithm and support vector machine (SVM) as a classifier had been implemented to cope with this problem. …”
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10
Resource management in grid computing using ant colony optimization
Published 2011“…Resources with high pheromone value are selected to process the submitted jobs.Global pheromone update is performed after completion processing the jobs in order to reduce the pheromone value of resources.A simulation environment was developed using Java programming to test the performance of the proposed EACO algorithm against other ant based algorithm, in terms of resource utilization.Experimental results show that EACO produced better grid resource management solution.…”
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11
Implementation of locust inspired scheduling algorithm with huge number of servers for energy efficiency in a cloud datacenter
Published 2019“…Cloudsim is used as Discrete Event Simulation tool and Java as coding language to evaluate LACE algorithm. …”
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12
A Systematic Exploration of Mutation Space in a Hybridized Interactive Evolutionary Programming for Mobile Game Programming
Published 2014“…Evolutionary programming is the core Evolutionary Algorithm (EA) used in this study where it is hybridized with Interactive Evolutionary Algorithm (IEA) to generate different rulesets that was played on a custom arcade-type mobile game. …”
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Energy-efficient communications in wireless powered cognitive radio networks based on game theory / Fadhil Mukhlif Aswad Al-Obaidy
Published 2020“…In order to prove the effectiveness of such algorithms, numerical solutions are used in comparison with current power control algorithms. …”
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14
Multiobjective design optimization of a nano-CMOS voltage-controlled oscillator using game theoretic-differential evolution
Published 2015“…The weighted sum scalarization approach was employed in this work in conjunction with three metaheuristic algorithms: particle swarm optimization (PSO), differential evolution (DE) and the improved DE algorithm (GTDE) (which was enhanced using ideas from evolutionary game theory). …”
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SGM: Strategic Game Model for resisting node misbehaviour in IoT-Cloud ecosystem
Published 2022“…Adopting an analytical research methodology, the proposed model uses public and private cloud systems for integrating quality service delivery with secure agreements using a Global Trust Controller and core node selection controller to select an intermediate node for data propagation. …”
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Enhancing understanding of programming concepts through physical games
Published 2017“…We produced in total 10 lesson games to illustrate variables, swapping, arrays, sorting algorithm particularly bubble sort, quicksort, selection sort, graph theory, dynamic programming, amortized analysis and trees. …”
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Predicting Cheaters in PlayerUnknown’s Battlegrounds (PUBG) using Random Forest Algorithm
Published 2023“…The primary goal is to use the Random Forest algorithm, an effective machine learning technique, to predict instances of cheating based on the behavioural patterns of participants. …”
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SGM : Strategic game model for resisting node misbehaviour in IoT-cloud ecosystem
Published 2022“…Adopting an analytical research methodology, the proposed model uses public and private cloud systems for integrating quality service delivery with secure agreements using a Global Trust Controller and core node selection controller to select an intermediate node for data propagation. …”
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BSRCA: Biological sequence analysis approach to robotic soccer with cellular automata classifier
Published 2008“…This paper reports on the application of sequence analysis algorithms for agents in robotic soccer and a suitable representation is proposed to achieve this mapping.The objective of this research is to generate novel better in-game strategies with the aim of faster adaptation to the changing environment.A homogeneous non-communicating multi-agent architecture using the representation is presented.To achieve real-time learning during a game, a bucket brigade algorithm is used to reinforce Cellular Automata Based Classifier. …”
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Nature-Inspired cognitive evolution to play Ms. Pac-Man
Published 2011“…So far however, there has been little discussion about the effectiveness of the application of these models to computer and video games in particular. The focus of this research is to explore the hybridization of nature-inspired computation methods for optimization of neural network-based cognition in video games, in this case the combination of a neural network with an evolutionary algorithm. …”
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