Search Results - (( using game classification algorithm ) OR ( java simulation optimization algorithm ))

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  1. 1

    Predicting game-induced emotions using EEG, data mining and machine learning by Min, Xuan Lim, Jason Teo

    Published 2024
    “…Most of the recent studies using the Gameemo public dataset have not clarifed the relationship between the EEG signal’s changes and the emotion elicited using computer games. …”
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    Article
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    Enhancement of Ant Colony Optimization for Grid Job Scheduling and Load Balancing by Husna, Jamal Abdul Nasir

    Published 2011
    “…Global pheromone update is performed after the completion of processing the jobs in order to reduce the pheromone value of resources. A simulation environment was developed using Java programming to test the performance of the proposed EACO algorithm against existing grid resource management algorithms such as Antz algorithm, Particle Swarm Optimization algorithm, Space Shared algorithm and Time Shared algorithm, in terms of processing time and resource utilization. …”
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    Thesis
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    Ant colony optimization algorithm for load balancing in grid computing by Ku-Mahamud, Ku Ruhana, Mohamed Din, Aniza

    Published 2012
    “…The proposed algorithm is known as the enhance ant colony optimization (EACO). …”
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    Monograph
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    An adaptive ant colony optimization algorithm for rule-based classification by Al-Behadili, Hayder Naser Khraibet

    Published 2020
    “…Ant-Miner is a variant of ant colony optimisation and a prominent intelligent algorithm widely use in rules-based classification. …”
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    Thesis
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    Classification Analysis Of The Badminton Five Directional Lunges by Ho, Zhe Wei

    Published 2018
    “…Conclusively, the identity, game reaction time and type of lunge were found being the key determinants for badminton lunge classification accounting for highest classification accuracy in REP Tree algorithm.…”
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    Monograph
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    Sentiment analysis on YouTube comments using machine learning techniques based on video games content by Adi Danish, Muhammad Amin, Bhuiyan, Mohaiminul Islam, Nur Shazwani, Kamarudin, Muhammad Zulfahmi, Toh Abdullah@ Toh Chin Lai, Nur Syafiqah, Mohd Nafis

    Published 2026
    “…The pre-processed data underwent classification using machine learning algorithms, including Naïve Bayes, Logistic Regression, and Support Vector Machine (SVM). …”
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    Conference or Workshop Item
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    OPTIMIZED MIN-MIN TASK SCHEDULING ALGORITHM FOR SCIENTIFIC WORKFLOWS IN A CLOUD ENVIRONMENT by Murad S.S., Badeel R., Alsandi N.S.A., Alshaaya R.F., Ahmed R.A., Muhammed A., Derahman M.

    Published 2023
    “…To achieve this, we propose a new noble mechanism called Optimized Min-Min (OMin-Min) algorithm, inspired by the Min-Min algorithm. …”
    Review
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    Network Traffic Classification Analysis on Differentiated Services Code Point Using Deep Learning Models for Efficient Deep Packet Inspection by Ahmed Khan, Fazeel, Abubakar, Adamu

    Published 2024
    “…This study develops and analyze using neural network-based models for effective classification of data packets using the DSCP header field. …”
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    Article
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    Embedded system for indoor guidance parking with Dijkstra’s algorithm and ant colony optimization by Mohammad Ata, Karimeh Ibrahim

    Published 2019
    “…This study proposes a car parking management system which applies Dijkstra’s algorithm, Ant Colony Optimization (ACO) and Binary Search Tree (BST) in structuring a guidance system for indoor parking. …”
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    Thesis
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    Features selection for intrusion detection system using hybridize PSO-SVM by Tabaan, Alaa Abdulrahman

    Published 2016
    “…Hybridize Particle Swarm Optimization (PSO) as a searching algorithm and support vector machine (SVM) as a classifier had been implemented to cope with this problem. …”
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    Thesis
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    Predicting Cheaters in PlayerUnknown’s Battlegrounds (PUBG) using Random Forest Algorithm by Nurin Alya, Haris

    Published 2023
    “…Patterns and relationships between input variables and cheating behaviours are analysed through the application of supervised learning techniques, specifically a classification model. The primary goal is to use the Random Forest algorithm, an effective machine learning technique, to predict instances of cheating based on the behavioural patterns of participants. …”
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    Final Year Project Report / IMRAD
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    Data pre-processing of website browsing record: An initial step for web page classification by Siti Hawa, Apandi, Jamaludin, Sallim, Rozlina, Mohamed

    Published 2021
    “…A web page classification system is proposed to be constructed using a deep learning algorithm. …”
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    Conference or Workshop Item
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    Resource management in grid computing using ant colony optimization by Ku-Mahamud, Ku Ruhana, Mohamed Din, Aniza

    Published 2011
    “…Resources with high pheromone value are selected to process the submitted jobs.Global pheromone update is performed after completion processing the jobs in order to reduce the pheromone value of resources.A simulation environment was developed using Java programming to test the performance of the proposed EACO algorithm against other ant based algorithm, in terms of resource utilization.Experimental results show that EACO produced better grid resource management solution.…”
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    Monograph
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    Implementation of locust inspired scheduling algorithm with huge number of servers for energy efficiency in a cloud datacenter by Azhar, Nur Huwaina

    Published 2019
    “…Cloudsim is used as Discrete Event Simulation tool and Java as coding language to evaluate LACE algorithm. …”
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    Thesis
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    EMG signal classification for human computer interaction: a review by Ahsan, Md. Rezwanul, Ibrahimy, Muhammad Ibn, Khalifa, Othman Omran

    Published 2009
    “…This review paper is to discuss the various methodologies and algorithms used for EMG signal classification for the purpose of interpreting the EMG signal into computer command.…”
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    Article
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    Learner’s emotion prediction using production rules classification algorithm through brain computer interface tool by Nurshafiqa Saffah, Mohd Sharif

    Published 2018
    “…Each respondent underwent two mathematical game sessions using a smartphone with a two-minute break in between each session. …”
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    Thesis
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