Search Results - (( using computer game algorithm ) OR ( java application mining algorithm ))
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Direct approach for mining association rules from structured XML data
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Dam haji game using A* search algorithm / Siti Farah Najwa Mukhlis
Published 2017“…Therefore many research have been done to develop this type of computer game by using the Al techniques. In Dam Haji game, the goal is to find the optimal movement to make, so A* algorithm, which is a pathfinding algorithm is used. …”
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Mobile First-Person Shooter (FPS) Game Using Basic Theta* Algorithm / Muhammad Syurahbil Abd Rohaman
Published 2020“…The most common pathfinding algorithm used in video game is A*. Even though A* is the most popular algorithm amongst game developers, it's hardly the best algorithm in finding the true shortest path. …”
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Human emotion recognition for computer games player using AdaBoost algorithm / Muhamad Nur Adhwa Muhamad Shukri
Published 2017“…A large number of computer games are available on market but sufferred on market loss. …”
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The solution of 2048 puzzle game using A* algorithm / Zafhira Ismail
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Computer algorithm for playing checkers
Published 2023“…The Checkers game is programmed using Visual C++. Two players can play the game or against the computer The Al algorithm will select the best path to win when playing against the human. …”
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The online mastermind game / Cheong Kuen Leion
Published 2003“…In the other words, the aim of this project is to develop an online Mastermind game using genetic algorithm between a computer and a player or (ideally) a group of players over the network. …”
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Study and Implementation of Data Mining in Urban Gardening
Published 2019“…Attached sensors generate data and send these data to the Java Servlet application through a WIFI module. These data are processed and stored in appropriate formats in a MySQL server database. …”
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Automating commercial video game development using computational intelligence
Published 2011“…Conclusion: Overall, the proposed algorithm has a very good performance with a high probability of automatically generating successful game AI controllers for the video game.…”
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A coevolutionary multiobjective evolutionary algorithm for game artificial intelligence
Published 2013“…Recently, the growth of Artificial Intelligence (AI) has provided a set of effective techniques for designing computer-based controllers to perform various tasks autonomously in game area, specifically to produce intelligent optimal game controllers for playing video and computer games. …”
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Enhancing understanding of programming concepts through physical games
Published 2017“…The objective of our teaching approach is to introduce playing physical games using learner's body movement) in contrast to purely computer-based or board games as a tool to teach programming related subjects. …”
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Mining Sequential Patterns Using I-PrefixSpan
Published 2007“…Sequential pattern mining is a relatively new data-mining problem with many areas of application. …”
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Automatic generation of multi-objective neural game controllers using Pareto-based differential evolution
Published 2010“…Eversince the born of personal computer to this world, computer games have not been stoping in their development. …”
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A web-based implementation of k-means algorithms
Published 2022“…This stinginess of proximity measures in data mining tools is stifling the performance of the algorithm. …”
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Final Year Project / Dissertation / Thesis -
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A coevolutionary multiobjective evolutionary algorithm for game artificial intelligence
Published 2013“…Recently, the growth of Artificial Intelligence (AI) has provided a set of effective techniques for designing computer-based controllers to perform various tasks autonomously in game area, specifically to produce intelligent optimal game controllers for playing video and computer games. …”
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The application of neural networks and min-max algorithm in digital congkak
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CSGO: a game-inspired metaheuristic algorithm for global optimization
Published 2023“…This paper presents a video game-inspired meta-heuristic algorithm and its performance evaluation. …”
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