Search Results - (( using computational path algorithm ) OR ( software visualisation using algorithm ))
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Effectiveness of algorithm visualisation in studying complex algorithms: a case study using TRAKLA Ravie / Chandren Muniyandi, Ali Maroosi
Published 2015“…TRAKLA2 is a visualisation tool used to enhance the process of learning algorithm construction and optimization. …”
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Article -
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Path planning for unmanned aerial vehicles using visibility line-based methods
Published 2011“…In order to ensure that the 3D path planning algorithms are computationally efficient, the proposed 2D path planning algorithms are applied into them. …”
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Thesis -
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Optimal path planning algorithms in virtual environments
Published 2006“…In relation to that, A* algorithm was used as a path finding technique to plan a collision-free-path journey from one location to another. …”
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Robotic indoor path planning using dijkstra's algorithm with multi-layer dictionaries
Published 2016“…The path computed using the classic Dijkstra's algorithm is the shortest; however, it may not be the most feasible. …”
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Conference or Workshop Item -
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The Development Of A Robust Algorithm For Uav Path Planning In 3d Environment
Published 2016“…Significant research has been conducted on Unmanned Aerial Vehicle (UAV) path planning using evolutionary algorithms, such as Particle Swarm Optimization (PSO), Genetic Algorithm (GA), Differential Evolution (DE), and Biogeographic-Based Optimization (BBO). …”
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Obstacle Avoidance System in Underwater Glider
Published 2017“…It is found that the A* algorithm have better path cost but requires higher computational power. …”
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Final Year Project -
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Restaurant locator using Djikstra Algorithm / Mohamad Aliff Hakimi Lukman Hakim
Published 2017“…In network theory, it’s known as the shortest-path problem, and Dijkstra’s algorithm is usually used to solve it. …”
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MULTIPLE DRONES PATH OPTIMIZATION ALGORITHM FOR 3D SPACE PERFORMANCE USING CENTRALIZED VISUALIZATION PLATFORM
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Final Year Project Report / IMRAD -
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A hybrid algorithm for finding shortest path in network routing.
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Article -
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A Continuous Overlay Path Probing Algorithm For Overlay Networks
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Mobile First-Person Shooter (FPS) Game Using Basic Theta* Algorithm / Muhammad Syurahbil Abd Rohaman
Published 2020“…The most common pathfinding algorithm used in video game is A*. Even though A* is the most popular algorithm amongst game developers, it's hardly the best algorithm in finding the true shortest path. …”
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Thesis -
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Investigating and developing the best method in shortest path for implementing a geographical information system (e-map) for Peninsular Malaysia
Published 2005“…Assessment will be done by calculating the algorithm complexion and runtime using the computer. …”
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