Search Results - (( structures server based algorithm ) OR ( java application design algorithm ))
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Adaptive persistence layer for synchronous replication (PLSR) in heterogeneous system
Published 2011“…The PLSR architecture model, workflow and algorithms are described. The PLSR has been developed using Java Programming language. …”
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Thesis -
2
Development of open platform controller for step-NC compliant CNC system
Published 2020“…Therefore, this study covers the system which has been designed and developed from outdated and conventional PROLIGHT 1000 Milling CNC machine from Light Intelitek as the lesser cost solution which further discussed in detail based upon upgrades of hardware, architecture, and algorithm design. …”
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3
Locust- inspired meta-heuristic algorithm for optimising cloud computing performance
Published 2023“…This algorithm can also be used for task scheduling. The proposed algorithm efficiently maps and achieves the objective function for server consolidation, optimising energy consumption, VM migrations, and server utilisation. …”
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4
RSA Encryption & Decryption using JAVA
Published 2006“…The implementation of this project will be based on Rapid Application Design Methodology (RAD) and will be more focusing on research and finding, ideas and the implementation of the algorithm, and finally running and testing the algorithm. …”
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Final Year Project -
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Managing Heterogeneous Database Replication Using Persistence Layer Synchronous Replication (PLSR)
Published 2013“…It achieves faster time execution and cost minimization than that other replication processes. This algorithm also introduces a multi thread based persistence layer, which supports early binding and parallel connection to the servers. …”
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Article -
6
Provider independent cryptographic tools
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Monograph -
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Evaluation of structured questions using modified BLEU algorithm
Published 2016“…This paper describes and exemplifies an application of a Structured Exam Questions Test Bank and Evaluation Using Modified Bilingual Evaluation Understudy (BLEU) Algorithm, a software system developed in pursuit of robust computerized marking of free-text answers to open-ended questions.It employs the Information System Development Research Methodology with modified BLEU Algorithm and Expert System for similar words.The system was developed to facilitate in managing and administrating structured questions for client/server architecture based on intranet. …”
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Modeling of a multilane-multiple intersection based on queue theory and standard approach techniques
Published 2009“…The model framework used in this study is M/M/1 single server networks with arbitrarily-linked topology structure. …”
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10
Audio Streaming System Using Real-Time Transport Protocol Based on Java Media Framework
Published 2004“…Java Media Framework library and the RTP protocol for audio transmission were used as development tools.The developed system designed in this thesis together with experimental results proved that the system could be implemented successfully. …”
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Intelligent cooperative web caching policies for media objects based on J48 decision tree and naïve Bayes supervised machine learning algorithms in structured peer-to-peer systems
Published 2016“…In this work, intelligent cooperative web caching approaches based on J48 decision tree and Naïve Bayes (NB) supervised machine learning algorithms are presented. …”
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13
Design Of Robot Motion Planning Algorithm For Wall Following Robot
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Monograph -
14
Agent driven Peer-to-Peer Cloud Robotics
Published 2013“…Special agents are present in the system to maintain the trade between agents which have a predefined relationship or a trade contract. Unlike client-server based cloud robotics, the peer-to-peer structure enables a more active exchange of services between the robots. …”
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Implementing wireless monitoring for substations on the field programmable logic arrays (FPGA)
Published 2023Conference paper -
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Network game (Literati) / Chung Mei Kuen
Published 2003“…The main aspect of this thesis is to produce a networked gaming system, which process players. requested to play the game and enabling users to play the graphical game with people through the network. The algorithm design and implementation method must not only be workable, but also highly efficient in terms of execution speed and response time. …”
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18
SANAsms: Secure short messaging system for secure GSM mobile communication
Published 2008“…The application is designed to satisfy the user friendly interfaces and intent to be used by the end user without having the advanced knowledge in mobile security. …”
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Conference or Workshop Item -
19
Improving Class Timetabling using Genetic Algorithm
Published 2006“…We have targeted the research on class timetabling problem. Hence, Genetic Algorithm (GA) is used as one of the most popular optimization solutions. …”
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20
Network bandwidth utilization based on collaborative web caching using machine learning algorithms in peer-to-peer systems for media web objects
Published 2018“…In this work, intelligent collaborative web caching approaches based on C4.5 decision tree and Naïve Bayes (NB) supervised machine learning algorithms are presented. …”
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