Search Results - (( program play based algorithm ) OR ( java implementation path algorithm ))

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  1. 1

    Heavy Transportation Shortest Route using Dijkstra’s algorithm (HETRO) / Nurul Aqilah Ahmad Nezer by Ahmad Nezer, Nurul Aqilah

    Published 2017
    “…The development tools used in developing this project is NetBeans by using Java for the implementation of the coding. The methodology that used for developing this system is the Dijkstra’s algorithm. …”
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    Thesis
  2. 2

    Embedded system for indoor guidance parking with Dijkstra’s algorithm and ant colony optimization by Mohammad Ata, Karimeh Ibrahim

    Published 2019
    “…BST inserts the nodes in the way that the Dijkstra’s can find the empty parking in fastest way. Dijkstra’s algorithm initials the paths to finding the shortest path while ACO optimizes the paths. …”
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    Thesis
  3. 3

    Path planning for unmanned aerial vehicle (UAV) using rotated accelerated method in static outdoor environment by Shaliza Hayati A. Wahab, Nordin Saad, Azali Saudi, Ali Chekima

    Published 2021
    “…In this study, a fast iterative method known as Rotated Successive Over-Relaxation (RSOR) is introduced. The algorithm is implemented in a self-developed 2D Java tool, UAV Planner. …”
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    Article
  4. 4

    Smart appointment organizer for mobile application / Mohd Syafiq Adam by Adam, Mohd Syafiq

    Published 2009
    “…The main component of this prototype is the use of Dijkstra algorithm to compute the shortest path from source of appointment to the 6 points of destinations within UiTM Shah Alam. …”
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    Thesis
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    Real-time algorithmic music composition application. by Yap, Alisa Yi Hui

    Published 2022
    “…The developed system shall be able generated music based on a genetic algorithm, where users can define basic parameters including the instrument used to play the music, tempo, number of generated notes, and the number of measures to generate. …”
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    Final Year Project / Dissertation / Thesis
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    Enhancing understanding of programming concepts through physical games by Raja Yusof, Raja Jamilah, Habib, Ahsan

    Published 2017
    “…The objective of our teaching approach is to introduce playing physical games using learner's body movement) in contrast to purely computer-based or board games as a tool to teach programming related subjects. …”
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    Conference or Workshop Item
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    Designing and Developing an Intelligent Congkak by Muhammad Safwan, Mohd Shahidan

    Published 2011
    “…This issues can solved by programming the Congkak system based on previous work on Mancala and NN system, and then recording the performance of the related algorithm. …”
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    Thesis
  11. 11

    A New Mobile Botnet Classification based on Permission and API Calls by Yusof, M, Saudi, MM, Ridzuan, F

    Published 2024
    “…Therefore, this paper presents a new mobile botnet classification based on permission and Application Programming Interface (API) calls in the smartphone. …”
    Proceedings Paper
  12. 12

    A study on methodologies of story generation / Muhammad Riza Abd. Aziz by Abd. Aziz, Muhammad Riza

    Published 2001
    “…This study aims to combine findings from literary theory with story generation algorithms in order to investigate computer-based storytelling. …”
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    Thesis
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    Using simulated annealing algorithm for optimization of quay cranes and automated guided vehicles scheduling by Homayouni, Seyed Mahdi, Tang, Sai Hong, Ismail, Napsiah, Mohd Ariffin, Mohd Khairol Anuar

    Published 2011
    “…Based on the simulated annealing (SA) algorithm, a scheduling method is proposed to solve the problem in a relatively short period of time. …”
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    Article
  15. 15

    Enhancement Of Clustering Algorithm Using 3D Euclidean Distance To Improve Network Connectivity In Wireless Sensor Networks For Correlated Node Behaviours by Kalid Abdlkader Marsal Salih

    Published 2024
    “…This research uses an experimental based simulation using NS-2 and C++ programming. …”
    thesis::doctoral thesis
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    An integrated algorithm of analytical network process with case-based reasoning to support the selection of an ideal football team formation and players by Mohammad Zukuwwan, Zainol Abidin

    Published 2021
    “…This research constructs a self-generated calculation algorithm as a decision engine in a practical, user-friendly Decision Support System to determine the best team formation and the suitable playing position for players in a football team. …”
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    Thesis
  18. 18

    Predicting Student Performance in Object Oriented Programming Using Decision Tree : A Case at Kolej Poly-Tech Mara, Kuantan by Mohd Hanis, Rani, Abdullah, Embong

    Published 2013
    “…The paper focuses on prediction of student learning performance in object oriented programming course using data mining technique based on a dataset obtained from Kolej Poly-Tech Mara (KPTM), Kuantan. …”
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    Conference or Workshop Item
  19. 19

    Security analysis of data transmission in an IoT based platform for telemedicine by Olanrewaju, Rashidah Funke, Amuda, Idowu Rahaman, Hassan Abdalla Hashim, Aisha

    Published 2021
    “…Using less power, the proposed architecture is implemented based on python programming language, thereby improving time and power requirements compared to the traditional algorithm. …”
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    Article
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    Effective software fault localization based on complex network theory / Abubakar Zakari by Abubakar , Zakari

    Published 2019
    “…FLCN-S shows significant improvement in terms of localization effectiveness on single-fault programs in comparison with Ochiai based and Jaccard-based techniques. …”
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    Thesis