Search Results - (( network application server algorithm ) OR ( java simulation optimization algorithm ))
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Attribute reduction based scheduling algorithm with enhanced hybrid genetic algorithm and particle swarm optimization for optimal device selection
Published 2022“…The simulation is implemented with iFogSim and java programming language. …”
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Enhancement load balancing in failover web server by using HTTP-response status techniques with pfsense opensource / Muhammad Hafiz Ramli
Published 2020“…networking. The primary function of a load balancing is to distribute user requests or network traffic load efficiently across multiple servers or a cluster of servers, which it guarantees high availability and reliability by sending the workload only to servers that are ready and online. …”
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Enhancement of Ant Colony Optimization for Grid Job Scheduling and Load Balancing
Published 2011“…Global pheromone update is performed after the completion of processing the jobs in order to reduce the pheromone value of resources. A simulation environment was developed using Java programming to test the performance of the proposed EACO algorithm against existing grid resource management algorithms such as Antz algorithm, Particle Swarm Optimization algorithm, Space Shared algorithm and Time Shared algorithm, in terms of processing time and resource utilization. …”
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A framework of rough cultural algorithms in optimizing mobile web caching performance
Published 2007“…The common cause of poor performance is due to the direct access to the server (e.g. pitiable performance of server-side applications or during burst crowds) and network infrastructure (e.g. long geographical distances, network overloads, etc.). …”
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Ant colony optimization algorithm for load balancing in grid computing
Published 2012“…The proposed algorithm is known as the enhance ant colony optimization (EACO). …”
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Efficient DNS based Load Balancing for Bursty Web Application Traffic
Published 2012“…This research proposes a new efficient load balancing algorithm which applies to the local Domain Name Service (DNS) server for web based applications and services to ease the sudden increase in demand for the services. …”
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Load balancing and server consolidation in cloud computing environments: a meta-study
Published 2019“…Therefore, this paper surveys published load balancing algorithms that achieved by server consolidation via a meta-analysis. …”
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A new WDM Application Response Time in WLAN Network and Fixed WiMAX using Distributed
Published 2014“…The simulation results obtained for the application response time of the proposed Client-Server model show an improvement in network performance. …”
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Maximizing Lifetime of Homogeneous Wireless Sensor Network through Energy Efficient Clustering Method
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OPTIMIZED MIN-MIN TASK SCHEDULING ALGORITHM FOR SCIENTIFIC WORKFLOWS IN A CLOUD ENVIRONMENT
Published 2023“…To achieve this, we propose a new noble mechanism called Optimized Min-Min (OMin-Min) algorithm, inspired by the Min-Min algorithm. …”
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Hybridflood algorithms minimizing redundant messages and maximizing efficiency of search in unstructured P2P networks
Published 2012“…However, in a typical client-server network, as a client joins the network it only shares its demands, not its resources. …”
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Embedded system for indoor guidance parking with Dijkstra’s algorithm and ant colony optimization
Published 2019“…This study proposes a car parking management system which applies Dijkstra’s algorithm, Ant Colony Optimization (ACO) and Binary Search Tree (BST) in structuring a guidance system for indoor parking. …”
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Improving response time, availability and reliability through asynchronous replication technique in cluster architecture of web server cluster
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Features selection for intrusion detection system using hybridize PSO-SVM
Published 2016“…Hybridize Particle Swarm Optimization (PSO) as a searching algorithm and support vector machine (SVM) as a classifier had been implemented to cope with this problem. …”
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Network game (Literati) / Chung Mei Kuen
Published 2003“…Multithreading is an important aspect of network game. Therefore, efficient and robust servers that process separate client connections in separate threads are needed. …”
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