Search Results - (( java interaction term algorithm ) OR ( java implementation tree algorithm ))
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Study and Implementation of Data Mining in Urban Gardening
Published 2019“…Using the J48 tree algorithm implemented through WEKA API on a Java Servlet, data provided is processed to derive a health index of the plant, with the possible outcomes set to “Good,” “Okay”, or “Bad”. …”
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2
Network game (Literati) / Chung Mei Kuen
Published 2003“…It should be an interesting, time and value worth topic to research on. By using Java applet, it will give a good interactive response since it does not suffer from the delays or variability of bandwidth associated with network connection. …”
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3
Adoption of machine learning algorithm for analysing supporters and non supporters feedback on political posts / Ogunfolajin Maruff Tunde
Published 2022“…The method was implemented using Java and the results of the simulation were evaluated using five standard performance metrics: accuracy, AUC, precision, recall, and f-Measure. …”
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4
A random search based effective algorithm for pairwise test data generation
Published 2011“…Java program has been used to test the performance of the algorithm. …”
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EasyA: Easy and effective way to generate pairwise test data
Published 2013“…Java program has been used to test the performance of the algorithm. …”
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6
Embedded system for indoor guidance parking with Dijkstra’s algorithm and ant colony optimization
Published 2019“…This study proposes a car parking management system which applies Dijkstra’s algorithm, Ant Colony Optimization (ACO) and Binary Search Tree (BST) in structuring a guidance system for indoor parking. …”
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7
Computer remote monitoring via mobile phones using socket programming / Samih Omer Fadlelmola Elkhider
Published 2011“…Moreover, this prototype could be used as the basis for developing more advanced remote monitoring in term of performance to access and interact with mobile cloud, which is the future of mobile technology.…”
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8
Network monopoly / Tan Kean Yeap
Published 2002“…The main aspect of this thesis is to produce a network monopoly system, which process multiple game sessions concurrently, enabling users to play the graphical game with people within the network. The algorithm design and implementation method mustnot only be workable, but also highly efficient in terms of execution speed and respond time. …”
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