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    Simulation on Emotion Recognition for Autism Therapy by Adzmi, Muhammad Azrin

    Published 2017
    “…This paper mainly focusing on the simulation of emotion recognition software based on the Local Binary Pattern (LBP) algorithm to extract the features from the image. The program will be used by the therapist during therapy session with the autism child in order to create more exciting environment for them to learn about the classification of basic human emotions with the help of human-computer interaction. …”
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    Final Year Project
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    Automated synthesis of mobile game environments and rulesets using a hybridized interactive evolutionary programming approach by Jia, Hui Ong, Teo, Jason Tze Wi

    Published 2014
    “…By hybridizing Evolutionary Programming (EP) with Interactive Evolutionary Algorithm (IEA), game rules and its playing environment will be automatically generated for an arcade-type game that can be played on the Android mobile platform. …”
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    Article
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