Search Results - (( java implementing total algorithm ) OR ( java application based algorithm ))
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Implementation of RIO in UMJaNetSim / Chan Chin We
Published 2004“…In this project, I will focus on the earliest making algorithm, which is calculating the average queue sizes for in-profile packets and total packets. …”
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Batch mode heuristic approaches for efficient task scheduling in grid computing system
Published 2016“…We simulate our proposed algorithms using a Java based simulator that is purposedly built for Grid computing simulations. …”
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Performance evaluation of real-time multiprocessor scheduling algorithms
Published 2016“…The CPU profiler of JavaTM VisualVM measures the number of invocations of scheduling event handlers (procedures) in each algorithm as well as the total time spent in all invocations of this handler. …”
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Café Web Based System Using Priority Scheduling Approach
Published 2017“…The JSP, JavaScript, Java and MySQL have been employed to improve manual ordering management. …”
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RSA Encryption & Decryption using JAVA
Published 2006“…The implementation of this project will be based on Rapid Application Design Methodology (RAD) and will be more focusing on research and finding, ideas and the implementation of the algorithm, and finally running and testing the algorithm. …”
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Final Year Project -
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Implementation of locust inspired scheduling algorithm with huge number of servers for energy efficiency in a cloud datacenter
Published 2019“…It does not consider the LACE algorithm implemented in huge number of server in one Cloud datacenter. …”
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Route Optimization System
Published 2005“…Using that process, we have settled on Java as our development platform as we found it able to both implement DA and the GIS component (map display and manipulation). …”
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Direct approach for mining association rules from structured XML data
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9
Application of genetic algorithm and JFugue in an evolutionary music generator
Published 2025“…This project explores the application of Genetic Algorithms (GA) with JFugue, which is a Java-based music programming library to develop an Evolutionary Music Generator. …”
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Real-Time Video Processing Using Native Programming on Android Platform
Published 2012“…However for the Android platform that based on the JAVA language, most of the software algorithm is running on JAVA that consumes more time to be compiled. …”
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Optimization of blood vessel detection in retina images using multithreading and native code for portable devices
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Real-time algorithmic music composition application.
Published 2022“…This project is about the study of evolutionary music, and focuses on the development of an algorithmic music composer using the Java programming language. …”
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Final Year Project / Dissertation / Thesis -
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Audio Streaming System Using Real-Time Transport Protocol Based on Java Media Framework
Published 2004“…A design proposal was outlined to provide an adaptive client/server approach to stream audio contents using Real-Time Transport Protocol (RTP) involving architecture based on the Java Media Framework (JMF) Application Programmable Interfaces (API).RTP protocol is the Internet-standard protocol for the transport of real-time data, including audio and video and can be implemented by using Java Media Framework (JMF). …”
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A Toolkit for Simulation of Desktop Grid Environment
Published 2014“…The selected methodology for the application development is based on prototyping methodology. …”
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Secure Image Steganography Using Encryption Algorithm
Published 2016“…A system based on the proposed algorithm will be implemented using Java and it will be more secured due to double-layer of security mechanisms which are RSA and Diffie-Hellman.…”
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An approach for cross-site scripting detection and removal based on genetic algorithms.
Published 2014“…The proposed approach is, so far, only implemented and validated on Java-based Web applications, although it can be implemented in other programming languages with slight modifications. …”
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Network game (Literati) / Chung Mei Kuen
Published 2003“…The category of networking would serves to be a small foundation from which to base the future scenario of other reliable multicast and real time web based gaming system.…”
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