Search Results - (( java implementation using algorithm ) OR ( using games based algorithm ))

Refine Results
  1. 1

    Network game (Literati) / Chung Mei Kuen by Chung, Mei Kuen

    Published 2003
    “…Java applet is a well-known and widely used example of mobile code (a variation on the traditional client-server model). …”
    Get full text
    Get full text
    Thesis
  2. 2
  3. 3

    Network monopoly / Tan Kean Yeap by Tan , Kean Yeap

    Published 2002
    “…The algorithm design and implementation method mustnot only be workable, but also highly efficient in terms of execution speed and respond time. …”
    Get full text
    Get full text
    Thesis
  4. 4

    RSA Encryption & Decryption using JAVA by Ramli, Marliyana

    Published 2006
    “…References and theories to support the research of 'RSA Encryption/Decryption using Java' have been disclosed in Literature Review section. …”
    Get full text
    Get full text
    Final Year Project
  5. 5

    Provider independent cryptographic tools by Ibrahim, Subariah, Salleh, Mazleena, Abdul Aziz, Shah Rizan

    Published 2003
    “…The library is implemented by using Java cryptographic service provider framework that conforms to Java Cryptographic Architecture (JCA) and Java Cryptographic Extension (JCE). …”
    Get full text
    Get full text
    Get full text
    Monograph
  6. 6

    Direct approach for mining association rules from structured XML data by Abazeed, Ashraf Riad

    Published 2012
    “…The thesis also provides a two different implementation of the modified FLEX algorithm using a java based parsers and XQuery implementation. …”
    Get full text
    Get full text
    Thesis
  7. 7

    Plagiarism Detection System for Java Programming Assignments by Using Greedy String-Tilling Algorithm by Norulazmi, Kasim

    Published 2008
    “…The prototype system, known as Java Plagiarism Detection System (JPDS) implements the Greedy-String-Tiling algorithm to detect similarities among tokens in a Java source code files. …”
    Get full text
    Get full text
    Get full text
    Thesis
  8. 8

    Dam haji game using A* search algorithm / Siti Farah Najwa Mukhlis by Mukhlis, Siti Farah Najwa

    Published 2017
    “…The results of this project is a Dam Haji game using A* algorithm which it is able to make legal movements based on the game’s rules and a matchup with a computer-based player that have gone through a process of computer learning to make movement based on the A* shortest path technique. …”
    Get full text
    Get full text
    Thesis
  9. 9

    Performance evaluation of real-time multiprocessor scheduling algorithms by Alhussian, H., Zakaria, N., Abdulkadir, S.J., Fageeri, S.O.

    Published 2016
    “…We hyave used the CPU profiler of Oracle JavaTM VisualVM to monitor the execution of LRE-TL as well as USG algorithms. …”
    Get full text
    Get full text
    Conference or Workshop Item
  10. 10

    Automatic Number Plate Recognition on android platform: With some Java code excerpts by ., Abdul Mutholib, Gunawan, Teddy Surya, Kartiwi, Mira

    Published 2016
    “…On the other hand, the traditional algorithm using template matching only obtained 83.65% recognition rate with 0.97 second processing time. …”
    Get full text
    Get full text
    Get full text
    Book
  11. 11
  12. 12

    Audio Streaming System Using Real-Time Transport Protocol Based on Java Media Framework by Asaad Aref, Ibrahim

    Published 2004
    “…Java Media Framework library and the RTP protocol for audio transmission were used as development tools.The developed system designed in this thesis together with experimental results proved that the system could be implemented successfully. …”
    Get full text
    Get full text
    Thesis
  13. 13

    Knowledge-based system developement for the game congkak / Syah Ali Reza Yaacob by Yaacob, Syah Ali Reza

    Published 2006
    “…The agent will use Minimax and α-β pruning as the search algorithms. …”
    Get full text
    Get full text
    Thesis
  14. 14
  15. 15

    Mobile First-Person Shooter (FPS) Game Using Basic Theta* Algorithm / Muhammad Syurahbil Abd Rohaman by Abd Rohaman, Muhammad Syurahbil

    Published 2020
    “…The most common pathfinding algorithm used in video game is A*. Even though A* is the most popular algorithm amongst game developers, it's hardly the best algorithm in finding the true shortest path. …”
    Get full text
    Get full text
    Thesis
  16. 16

    Café Web Based System Using Priority Scheduling Approach by Fatimah, Ghazali, Rohana, Ismail, Mohamad Hariz, Hasni

    Published 2017
    “…The system is implemented at UniSZA’s café where two different types of user will use the system. …”
    Get full text
    Get full text
    Conference or Workshop Item
  17. 17

    A Toolkit for Simulation of Desktop Grid Environment by FOROUSHAN, PAYAM CHINI

    Published 2014
    “…A simulator for desktop grid environment has been developed using Java as the implementation language due to its wide popularity. …”
    Get full text
    Get full text
    Final Year Project
  18. 18
  19. 19

    Interactive jigsaw puzzle using backtracking algorithm / Amizah Mohd Kamaruzaman by Mohd Kamaruzaman, Amizah

    Published 2012
    “…The objective of this project is to study the various techniques to develop online jigsaw puzzle games. Based on the initial study, the Backtracking algorithm has been chosen as the most suitable algorithm to be used to develop the jigsaw puzzle according to available time and complexity of the algorithm. …”
    Get full text
    Get full text
    Thesis
  20. 20