Search Results - (( java implementation search algorithm ) OR ( basic interface learning algorithm ))
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1
Comparison of Search Algorithms in Javanese-Indonesian Dictionary Application
Published 2020“…This study aims to compare the performance of Boyer-Moore, Knuth morris pratt, and Horspool algorithms in searching for the meaning of words in the Java-Indonesian dictionary search application in terms of accuracy and processing time. …”
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Direct approach for mining association rules from structured XML data
Published 2012“…The thesis also provides a two different implementation of the modified FLEX algorithm using a java based parsers and XQuery implementation. …”
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3
Comparison of performances of Jaya Algorithm and Cuckoo Search algorithm using benchmark functions
Published 2022“…This paper aims to compare the performance of two metaheuristic algorithms which are Jaya Algorithm (JA) and Cuckoo Search (CS) using some common benchmark functions. …”
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Songs Search Using Human Humming Voice
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Final Year Project -
5
Visualisation tool to study malaria transmission using network modelling
Published 2014“…In addition, the Hypertext Induced Topical Search (HITS) web search algorithm was adapted to implement a search engine, which uses the bipartite contact network as the input. …”
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An Educational Tool Aimed at Learning Metaheuristics
Published 2020“…Initially, this tool adopts only Crow Search, Jaya, and Sine Cosine algorithms. But more metaheuristics will be included in future research. …”
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Embedded system for indoor guidance parking with Dijkstra’s algorithm and ant colony optimization
Published 2019“…This study proposes a car parking management system which applies Dijkstra’s algorithm, Ant Colony Optimization (ACO) and Binary Search Tree (BST) in structuring a guidance system for indoor parking. …”
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8
Features selection for intrusion detection system using hybridize PSO-SVM
Published 2016“…Hybridize Particle Swarm Optimization (PSO) as a searching algorithm and support vector machine (SVM) as a classifier had been implemented to cope with this problem. …”
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9
Web-based expert system for material selection of natural fiber- reinforced polymer composites
Published 2015“…Secondly, an expert system using Java programming technology with two tiers of search engine was developed to perform a fast selection of candidate materials in huge volume. …”
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10
An interactive C++ programming courseware (SIFOO) / Mazliana Hasnan … [et al.]
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The design for antrophomorphic sociable agent interaction through emotion detection
Published 2003“…This research works addresses on faces features through simulation of anthropomorphic agent.A salience feature of this definition of emotion is described in terms of goals and roles.Therefore, it provides a basic framework of goal-driven processing, which is to investigate computational models of emotion.The main goal of this research is to provide a natural interaction scheme where the affective interaction emotive state of the user can be identified.One aspect of developing such a capability is the ability of the system to recognize emotional state using intelligent supervised learning algorithms, personality of the user and respond appropriately.An anthropomorphic agent will serve to express the reaction through affective feedback given. …”
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Text-based emotion prediction system using machine learning approach
Published 2020“…Therefore, four supervised machine learning classification algorithms such as Multinomial Naïve Bayes, Support Vector Machine, Decision Trees, and kNearest Neighbors were investigated. …”
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An Agent-Based System with Personalization and Intelligent Assistance Services for Facilitating Knowledge Sharing
Published 2006“…The recommendation services provided reduce users burden from manual browsing and searching for knowledge reference resources. KSFaci is embedded in web environment and is implemented using Java Servlet and runs under Apache server. …”
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15
Investigating computational thinking among primary school students in Terengganu using visual programming
Published 2022“…The experiment was divided into three phases namely, the introduction of algorithm and Scratch interface, the creation of animation and games and in the final phase, participants were allowed to choose either to develop animation or games as their final project. …”
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