Search Results - (( java implementation plan algorithm ) OR ( programming teaching based algorithm ))
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A web-based implementation of k-means algorithms
Published 2022“…The project was planned using the Kanban development methodology, and was built using HTML, CSS, JavaScript, Django, NumPy and pandas. …”
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Final Year Project / Dissertation / Thesis -
2
Algorithm As A Problem Solving Technique For Teaching And Learning Of The Malay Language
Published 2019“…The students were to arrange the basic words into grammatical sentences based on the scratch program and write a cake recipe using an algorithmic technique, a series of instructions contained in the scratch program. …”
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Article -
3
Smart appointment organizer for mobile application / Mohd Syafiq Adam
Published 2009“…The development of this project is based on a framework of 5 main stages: planning, analysis, design, implementation and testing. …”
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4
Algorithm as a problem solving technique for teaching and learning of the Malay language
Published 2019“…The students were to arrange the basic words into grammatical sentences based on the scratch program and write a cake recipe using an algorithmic technique, a series of instructions contained in the scratch program. …”
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5
Web-based clustering tool using fuzzy k-mean algorithm / Ahmad Zuladzlan Zulkifly
Published 2019“…This methodology consist of Requirement and Planning, Design, Construction, Testing and Implementation. …”
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Algorithm as a problem solving technique for teaching and learning of the Malay language
Published 2019“…The students were to arrange the basic words into grammatical sentences based on the scratch program and write a cake recipe using an algorithmic technique, a series of instructions contained in the scratch program. …”
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Proceeding Paper -
7
Heavy Transportation Shortest Route using Dijkstra’s algorithm (HETRO) / Nurul Aqilah Ahmad Nezer
Published 2017“…The development tools used in developing this project is NetBeans by using Java for the implementation of the coding. The methodology that used for developing this system is the Dijkstra’s algorithm. …”
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8
Path planning for unmanned aerial vehicle (UAV) using rotated accelerated method in static outdoor environment
Published 2021“…In this study, a fast iterative method known as Rotated Successive Over-Relaxation (RSOR) is introduced. The algorithm is implemented in a self-developed 2D Java tool, UAV Planner. …”
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Modeling a problem solving approach through computational thinking for teaching programming / Zebel Al Tareq
Published 2021“…The problem-based and the game-based programming workshops utilizing our problem-solving model using sorting algorithms were the experimental groups. …”
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10
Implementation of RIO in UMJaNetSim / Chan Chin We
Published 2004“…In this project, I will do some research on the recent TCP congestion control and avoidance mechanisms and implement one of the mechanisms into the Java Network Simulator (JaNetSim). …”
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11
Songs Search Using Human Humming Voice
Published 2007“…The scopes for this project are human humming voice, voice capture in WA V format, songs database, and MIDI file comparing algorithm. Methodologies used in this system are based on system analysis and design methodology comprising planning, analysis, design and implementation. …”
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Final Year Project -
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Building an Algorithm for Measuring C Programming Assignments Quality
Published 2008“…Modifications were based on observation, studies and data collected from lecturers who currently teaches programming courses in Universiti Teknologi Petronas (UTP). …”
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Final Year Project -
13
Enhancing understanding of programming concepts through physical games
Published 2017“…The objective of our teaching approach is to introduce playing physical games using learner's body movement) in contrast to purely computer-based or board games as a tool to teach programming related subjects. …”
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Conference or Workshop Item -
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Agent-based extraction algorithm for computational problem solving
Published 2015“…Modeling Computational Problem Solving (CPS) is the main issue in teaching programming where the given text is needed to be transformed into a model then later into a programming language. …”
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Thesis -
15
Smart student timetable planner
Published 2025“…To achieve these objectives, the system adopts the Rapid Application Development (RAD) methodology, ensuring iterative design, prototyping, and user feedback integration throughout the process. The system is implemented using Node.js with Express for server-side development, HTML, CSS, and JavaScript for the frontend, and Socket.IO for real-time collaboration. …”
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Final Year Project / Dissertation / Thesis -
16
Performances Of Metaheuristic Algorithms In Optimizing Tool Capacity Allocations
Published 2014“…In this research, the algorithms studied includes Genetic Algorithm, Particle Swarm Optimization Algorithm, Differential Evolution Algorithm, Harmony Search Algorithm, Teaching-LearningBased Optimization Algorithm and Black Hole Algorithm. …”
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Enhancing programming language learning with 3D game-based programming for MSU students: codadventure / Abdullah Adib Aditia Wirawan and Nur Suhana Mohd Redzo
Published 2024“…This study focuses on innovative approaches to enhance the learning experiences of programming languages, focusing on developing 3D game-based programming for students at Management & Science University (MSU). …”
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Conference or Workshop Item -
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Impact of Computational Thinking and Computer Science (CTCS) Teaching Technique at Seleceted Schools in Sarawak : A Qualitative Analysis
Published 2023“…Between 2017 and 2020, the Faculty of Computer Science and Information Technology (FCSIT), UNIMAS conducted teaching certificate program for teachers, and outreach program based on digital making, programming, and robotics for students to increase their readiness in digital knowledge through computational thinking and computer science (CTCS). …”
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Proceeding -
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Computational Thinking Through Unplugged Programming Activities : Exploring Students’ Learning Experiences
Published 2019“…CT skills can be taught via computing activities that involve different types of programming tasks or via Unplugged Programming Activities (UPA) that do not involve the use of digital devices to represent and deliver programming concepts. …”
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Thesis
