Search Results - (( java implementation phase algorithm ) OR ( basic interface learning algorithm ))

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  1. 1

    Web-based clustering tool using fuzzy k-mean algorithm / Ahmad Zuladzlan Zulkifly by Zulkifly, Ahmad Zuladzlan

    Published 2019
    “…All the algorithm for the engine has been developed by using Java script language. …”
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  2. 2

    Optimal route checking using genetic algorithm for UiTM's bus services / Tengku Salman Fathi Tengku Jaafar by Tengku Jaafar, Tengku Salman Fathi

    Published 2006
    “…Although from human logical thinking, the route can be generated easily but the calculation of checking the route whether it is optimal route or not is difficult and will take long time to be implemented. This research study with the development of the Optimal Route Checking Using Genetic Algorithm system should solve this scenario. …”
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    The design for antrophomorphic sociable agent interaction through emotion detection by Ab. Aziz, Azizi, Siraj, Fadzilah, Sainin, Mohd Shamrie, Mohd Hassin, Mohd Hafiz

    Published 2003
    “…This research works addresses on faces features through simulation of anthropomorphic agent.A salience feature of this definition of emotion is described in terms of goals and roles.Therefore, it provides a basic framework of goal-driven processing, which is to investigate computational models of emotion.The main goal of this research is to provide a natural interaction scheme where the affective interaction emotive state of the user can be identified.One aspect of developing such a capability is the ability of the system to recognize emotional state using intelligent supervised learning algorithms, personality of the user and respond appropriately.An anthropomorphic agent will serve to express the reaction through affective feedback given. …”
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  6. 6

    Text-based emotion prediction system using machine learning approach by Ahmad Fakhri, Ab. Nasir, Eng, Seok Nee, Chun, Sern Choong, Ahmad Shahrizan, Abdul Ghani, Anwar, P. P. Abdul Majeed, Asrul, Adam, Mhd, Furqan

    Published 2020
    “…Therefore, four supervised machine learning classification algorithms such as Multinomial Naïve Bayes, Support Vector Machine, Decision Trees, and kNearest Neighbors were investigated. …”
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  7. 7

    Investigating computational thinking among primary school students in Terengganu using visual programming by Osmanullrazi, Abdullah

    Published 2022
    “…The experiment was divided into three phases namely, the introduction of algorithm and Scratch interface, the creation of animation and games and in the final phase, participants were allowed to choose either to develop animation or games as their final project. …”
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