Search Results - (( java implementation path algorithm ) OR ( using (game OR same) based algorithm ))
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Heavy Transportation Shortest Route using Dijkstra’s algorithm (HETRO) / Nurul Aqilah Ahmad Nezer
Published 2017“…The development tools used in developing this project is NetBeans by using Java for the implementation of the coding. The methodology that used for developing this system is the Dijkstra’s algorithm. …”
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Embedded system for indoor guidance parking with Dijkstra’s algorithm and ant colony optimization
Published 2019“…BST inserts the nodes in the way that the Dijkstra’s can find the empty parking in fastest way. Dijkstra’s algorithm initials the paths to finding the shortest path while ACO optimizes the paths. …”
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Path planning for unmanned aerial vehicle (UAV) using rotated accelerated method in static outdoor environment
Published 2021“…In this study, a fast iterative method known as Rotated Successive Over-Relaxation (RSOR) is introduced. The algorithm is implemented in a self-developed 2D Java tool, UAV Planner. …”
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Interactive jigsaw puzzle using backtracking algorithm / Amizah Mohd Kamaruzaman
Published 2012“…The objective of this project is to study the various techniques to develop online jigsaw puzzle games. Based on the initial study, the Backtracking algorithm has been chosen as the most suitable algorithm to be used to develop the jigsaw puzzle according to available time and complexity of the algorithm. …”
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Evolutionary cost-cognizant regression test case prioritization for object-oriented programs
Published 2019“…The recent trend of software development uses OO paradigm. Therefore, this study proposed a cost-cognizant TCP approach for object-oriented software that uses path-based integration testing to identify the possible execution path extracted from the Java System Dependence Graph (JSDG) model of the source code using forward slicing technique. …”
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Smart appointment organizer for mobile application / Mohd Syafiq Adam
Published 2009“…The main component of this prototype is the use of Dijkstra algorithm to compute the shortest path from source of appointment to the 6 points of destinations within UiTM Shah Alam. …”
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Dam haji game using A* search algorithm / Siti Farah Najwa Mukhlis
Published 2017“…The results of this project is a Dam Haji game using A* algorithm which it is able to make legal movements based on the game’s rules and a matchup with a computer-based player that have gone through a process of computer learning to make movement based on the A* shortest path technique. …”
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Comparison between alpha beta pruning algorithm and greedy algorithm in designing winning strategies in the game of checkers / Christy Jr Tan
Published 2007“…The algorithm is useful in some of the game search available today. …”
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Knowledge-based system developement for the game congkak / Syah Ali Reza Yaacob
Published 2006“…The agent will use Minimax and α-β pruning as the search algorithms. …”
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Mobile First-Person Shooter (FPS) Game Using Basic Theta* Algorithm / Muhammad Syurahbil Abd Rohaman
Published 2020“…The most common pathfinding algorithm used in video game is A*. Even though A* is the most popular algorithm amongst game developers, it's hardly the best algorithm in finding the true shortest path. …”
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An Algorithm for Automatically Updating a Forsyth-Edwards Notation String without an Array Board Representation
Published 2023Conference Paper -
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Traditional marble game using ant colony optimization / Muhammad Izzat Imran Che Isa
Published 2017“…The study of traditional marble game will be implemented in a game prototype using Ant Colony Optimization (ACO). …”
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15
Automatic generation of multi-objective neural game controllers using Pareto-based differential evolution
Published 2010“…This report is to investigate how well does Pareto-base Differential Evolution (POE) with a Neural controller perform in a RTS game. …”
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Utility-based non-cooperative power control game in wireless environment / Yousef Ali Mohammed Al-Gumaei
Published 2017“…Numerical simulations are used to prove the effectiveness of these algorithms compared with other existing power control algorithms. …”
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Artificial neural controller synthesis for TORCS
Published 2015“…NPC is an important factor in a game. Player can easily complete the game if the NPC used is too easy to be defeated. …”
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A coevolutionary multiobjective evolutionary algorithm for game artificial intelligence
Published 2013“…The Pareto Archived Evolution Strategy (PAES) algorithm is used to generate a Pareto optimal set of ANNs that optimize the conflicting objectives of maximizing game scores and minimizing neural network complexity. …”
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Automatic generation of neural game controller using single and bi-objective evolutionary optimization algorithms for RTS Game
Published 2015“…These problem can be solved using AI technology. Reinforcement is the process of strengthening an army and it is a crucial issue in gaming design as well. …”
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SGM: Strategic Game Model for resisting node misbehaviour in IoT-Cloud ecosystem
Published 2022“…The findings of the evaluation indicate that the proposed scheme offers 36% greater accuracy, 25% less energy, 11% faster response time, and 27% lower cost than the prevalent game-based models currently used to solve security issues. …”
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