Search Results - (( java implementation path algorithm ) OR ( programming learning game algorithm ))

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  1. 1

    Enhancing programming language learning with 3D game-based programming for MSU students: codadventure / Abdullah Adib Aditia Wirawan and Nur Suhana Mohd Redzo by Aditia Wirawan, Abdullah Adib, Mohd Redzo, Nur Suhana

    Published 2024
    “…The instructor's methodology also guides the students in teaching and learning programming language using the Logic Learning method in the game. …”
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    Conference or Workshop Item
  2. 2
  3. 3

    Enhancing understanding of programming concepts through physical games by Raja Yusof, Raja Jamilah, Habib, Ahsan

    Published 2017
    “…We produced in total 10 lesson games to illustrate variables, swapping, arrays, sorting algorithm particularly bubble sort, quicksort, selection sort, graph theory, dynamic programming, amortized analysis and trees. …”
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  4. 4

    Heavy Transportation Shortest Route using Dijkstra’s algorithm (HETRO) / Nurul Aqilah Ahmad Nezer by Ahmad Nezer, Nurul Aqilah

    Published 2017
    “…The development tools used in developing this project is NetBeans by using Java for the implementation of the coding. The methodology that used for developing this system is the Dijkstra’s algorithm. …”
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    Thesis
  5. 5

    Embedded system for indoor guidance parking with Dijkstra’s algorithm and ant colony optimization by Mohammad Ata, Karimeh Ibrahim

    Published 2019
    “…BST inserts the nodes in the way that the Dijkstra’s can find the empty parking in fastest way. Dijkstra’s algorithm initials the paths to finding the shortest path while ACO optimizes the paths. …”
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    Thesis
  6. 6

    Path planning for unmanned aerial vehicle (UAV) using rotated accelerated method in static outdoor environment by Shaliza Hayati A. Wahab, Nordin Saad, Azali Saudi, Ali Chekima

    Published 2021
    “…In this study, a fast iterative method known as Rotated Successive Over-Relaxation (RSOR) is introduced. The algorithm is implemented in a self-developed 2D Java tool, UAV Planner. …”
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    Article
  7. 7

    Modeling a problem solving approach through computational thinking for teaching programming / Zebel Al Tareq by Zebel , Al Tareq

    Published 2021
    “…An experimental study was designed to evaluate the PSA model. The syntax-based programming workshop was the control group. The problem-based and the game-based programming workshops utilizing our problem-solving model using sorting algorithms were the experimental groups. …”
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    Thesis
  8. 8

    Smart appointment organizer for mobile application / Mohd Syafiq Adam by Adam, Mohd Syafiq

    Published 2009
    “…The main component of this prototype is the use of Dijkstra algorithm to compute the shortest path from source of appointment to the 6 points of destinations within UiTM Shah Alam. …”
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    Thesis
  9. 9

    Mapping Computational Thinking Skills Through Digital Games Co-Creation Activity Amongst Malaysian Sub-urban Children Sub-urban Children by Mohd Kamal, Othman, Syazni, Jazlan, Fatin Afiqah, Yamin, Shaziti, Aman, Fitri Suraya, Mohamad, Nurfarahani, Norman Anuar, Abdulrazak Yahya, Saleh, Ahmad Azaini, Abdul Manaf

    Published 2022
    “…Understanding how CT skills can be fostered in learning programming concepts through co-creating digital games is crucial to determine instructional strategies that match the young students’ interests and capacities. …”
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    Article
  10. 10

    Designing machine learning frameworks for intelligence and gamification research / Nordin Abu Bakar by Abu Bakar, Nordin

    Published 2016
    “…A concept learning program (DeJong) is presented with both a description of the feature space and a set of correctly classified examples of the concepts, and is expected to generate a reasonably accurate description of the unknown concepts. …”
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    Thesis
  11. 11

    Investigating computational thinking among primary school students in Terengganu using visual programming by Osmanullrazi, Abdullah

    Published 2022
    “…The experiment was divided into three phases namely, the introduction of algorithm and Scratch interface, the creation of animation and games and in the final phase, participants were allowed to choose either to develop animation or games as their final project. …”
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    Thesis
  12. 12

    Genetic Algorithm for vehicle routing problem / W.Nurfahizul Ifwah W.Alias, Mohd Shaiful Sharipudin and Shamsunarnie Mohamed Zukri. by W.Alias, W.Nurfahizul Ifwah, Sharipudin, Mohd Shaiful, Mohamed Zukri, Shamsunarnie

    Published 2012
    “…Among these early applications of GA were those developed by Bagley for a game-playing program, by Rosenberg in simulating biological processes, and by Cavicchio for solving pattern-recognition problems. …”
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    Research Reports
  13. 13

    My little learner : E-learning wonderland by Teoh, Wei En

    Published 2025
    “…The emphasis will be on providing an exciting and inspiring experience through interactive games, storytelling, and multimedia activities. The app will also use adaptive learning algorithms to tailor the instructional material to each child's unique learning style and speed. …”
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    Final Year Project / Dissertation / Thesis
  14. 14

    My little learner: E-learning wonderland by Teoh, Wei En

    Published 2025
    “…The emphasis will be on providing an exciting and inspiring experience through interactive games, storytelling, and multimedia activities. The app will also use adaptive learning algorithms to tailor the instructional material to each child's unique learning style and speed. …”
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    Final Year Project / Dissertation / Thesis
  15. 15

    Computational Thinking : Experiences of Rural Pupils in Sarawak Primary School by Nur Hasheena, Anuar

    Published 2021
    “…The findings indicate that learning new skills such as Computational Thinking skills (i.e., programming skill) is perceived as necessary by teachers and participants in rural school. …”
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    Thesis
  16. 16

    Evolutionary cost-cognizant regression test case prioritization for object-oriented programs by Bello, AbdulKarim

    Published 2019
    “…Therefore, this study proposed a cost-cognizant TCP approach for object-oriented software that uses path-based integration testing to identify the possible execution path extracted from the Java System Dependence Graph (JSDG) model of the source code using forward slicing technique. …”
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    Thesis
  17. 17

    تعلم اللغة العربية بمساعدة الحاسب عن طريق الكلمات المتشابهة = Computer assisted language learning for Arabic using cognates by Khedher, Akram M Z M, Senan Mahmood, Shayma’a

    Published 2023
    “…In the past few years, many programs and applications used to teach Languages, including the Arabic language, through lessons, examples, competitions, questions and answers in addition to educational games. …”
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    Article