Search Results - (( java implementation path algorithm ) OR ( program skills based algorithm ))

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  1. 1

    Heavy Transportation Shortest Route using Dijkstra’s algorithm (HETRO) / Nurul Aqilah Ahmad Nezer by Ahmad Nezer, Nurul Aqilah

    Published 2017
    “…The development tools used in developing this project is NetBeans by using Java for the implementation of the coding. The methodology that used for developing this system is the Dijkstra’s algorithm. …”
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    Thesis
  2. 2

    Embedded system for indoor guidance parking with Dijkstra’s algorithm and ant colony optimization by Mohammad Ata, Karimeh Ibrahim

    Published 2019
    “…BST inserts the nodes in the way that the Dijkstra’s can find the empty parking in fastest way. Dijkstra’s algorithm initials the paths to finding the shortest path while ACO optimizes the paths. …”
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    Thesis
  3. 3

    Path planning for unmanned aerial vehicle (UAV) using rotated accelerated method in static outdoor environment by Shaliza Hayati A. Wahab, Nordin Saad, Azali Saudi, Ali Chekima

    Published 2021
    “…In this study, a fast iterative method known as Rotated Successive Over-Relaxation (RSOR) is introduced. The algorithm is implemented in a self-developed 2D Java tool, UAV Planner. …”
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    Article
  4. 4

    Smart appointment organizer for mobile application / Mohd Syafiq Adam by Adam, Mohd Syafiq

    Published 2009
    “…The main component of this prototype is the use of Dijkstra algorithm to compute the shortest path from source of appointment to the 6 points of destinations within UiTM Shah Alam. …”
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    Thesis
  5. 5

    Modeling a problem solving approach through computational thinking for teaching programming / Zebel Al Tareq by Zebel , Al Tareq

    Published 2021
    “…The problem-based and the game-based programming workshops utilizing our problem-solving model using sorting algorithms were the experimental groups. …”
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    Thesis
  6. 6

    Analyzing students’ experience in programming with computational thinking through competitive, physical, and tactile games: The quadrilateral method approach by Habib, M. A. a, Raja-Yusof, R. -J., Salim, S. S.a, Sani, A. A. a, Sofian, H., Abu Bakar, A.

    Published 2021
    “…Therefore, understanding how CT skills can be developed is essential. This research explores how CT skills can be developed for programming through competitive, physical, and tactile games. …”
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    Article
  7. 7

    Algorithm-program visualization model : An intergrated software visualzation to support novices' programming comprehension by Affandy

    Published 2015
    “…Success in this field requires complex knowledge and skill. Mostly, conventional programming courses have been delivered based on the programming textbooks with professional developer tools which focus on the syntax or semantic through the coding task. …”
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    Thesis
  8. 8

    A method for group formation using genetic algorithm by Che Ani, Zhamri, Yasin, Azman, Husin, Mohd Zabidin, Abdul Hamid, Zauridah

    Published 2010
    “…Due to the increasing of complexity in software projects, group work is becoming more important in order to ensure quality software products can be delivered on time.Thus, in universities, group work is seen as a good preparation for students to enter industry because by working in group, it can reduce the individual workload, improve the ability to manage a project and enhance the problem solving skills. However, due to lack of programming skills especially in Java programming language, most of the students’ software project cannot be delivered successfully.To solve this problem, systematic group formation is one of the initial factors that should be considered to ensure that every group consists of quality individuals who are good in programming.This paper presents a method for group formation using genetic algorithm, where the members for each group will be generated based on the students’ programming skill.…”
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    Article
  9. 9

    Group formation using genetic algorithm by Che Ani, Zhamri, Husin, Mohd Zabidin, Yasin, Azman

    Published 2009
    “…Due to the increasing of complexity in software projects, group work is becoming more important in order to ensure quality software products can be delivered on time.Thus, in universities, group work is seen as a good preparation for students to industry because by working in group, it can reduce the individual workload,improve the ability to manage a project and enhance the problem solving skills. However, due to lack of programming skills especially in Java programming language and the inability to have meetings frequently among the group members,most of the students’ software project cannot be delivered successfully.To solve this problem, systematic group formation is one of the initial factors that should be considered to ensure that every group consists of quality individuals who are good in Java programming and also to ensure that every group member in a group are staying closer to each other.In this research, we propose a method for group formation using Genetic Algorithms, where the members for each group will be generated based on the students’ programming skill and location of residential colleges.…”
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    Monograph
  10. 10

    Implementation of Autonomous Vehicle Navigation Algorithms Using Event-Driven Programming by Saman, Abu Bakar Sayuti, Sebastian , Patrick, Malek, Nadhira, Hasidin, Nurul Zahidah

    Published 2012
    “…By using FSM to describe the behaviour of a navigating mobile robot, an equivalent algorithm can be developed. The algorithm can be relatively easy translated to a suitable program with event-driven programming technique. …”
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    Conference or Workshop Item
  11. 11

    Computational Thinking Through Unplugged Programming Activities : Exploring Students’ Learning Experiences by Lim, Bih Loong

    Published 2019
    “…In the recent year, Computational Thinking (CT) has gained much attention in educational research and practice. CT skills can be taught via computing activities that involve different types of programming tasks or via Unplugged Programming Activities (UPA) that do not involve the use of digital devices to represent and deliver programming concepts. …”
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    Thesis
  12. 12

    Implementation of autonomous vehicle navigation algorithms using event-driven programming by Saman, Abu Bakar Sayuti, Sebastian , Patrick, Malek, Nadhira, Hasidin, Nurul Zahidah

    Published 2012
    “…By using FSM to describe the behaviour of a navigating mobile robot, an equivalent algorithm can be developed. The algorithm can be relatively easy translated to a suitable program with event-driven programming technique. …”
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    Conference or Workshop Item
  13. 13

    Online Programming Judge System (UOJ) by Tran , Quang Trung

    Published 2013
    “…Based on the problem that it is time consuming for lecturers to manually compile, run and verify every student programs for judging. …”
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    Final Year Project
  14. 14

    Developing an intelligent system to acquire meeting knowledge in problem-based learning environments by Chiang, A., Baba, M.S.

    Published 2006
    “…MALESAbrain1-3 is an intelligent algorithm which originally is designed for problem-based learning (PBL) environment. …”
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    Article
  15. 15

    Investigating computational thinking among primary school students in Terengganu using visual programming by Osmanullrazi, Abdullah

    Published 2022
    “…Recent studies have shown that visual programming is one of the efficient tools to develop CT skills. …”
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    Thesis
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    Computational Thinking : Experiences of Rural Pupils in Sarawak Primary School by Nur Hasheena, Anuar

    Published 2021
    “…The findings indicate that learning new skills such as Computational Thinking skills (i.e., programming skill) is perceived as necessary by teachers and participants in rural school. …”
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    Thesis
  20. 20

    A flowchart-based multi-agent system for assisting novice programmers with problem solving activities by Hooshyar D., Ahmad R.B., Raj R.G., Nizam M.H.N.M., Yousefi M., Horng S.-J., Rugelj J.

    Published 2023
    “…The aim is to improve students' problem solving skills and to introduce them to the basic programming algorithms prior to surface structure, using an automatic text-to-flowchart conversion approach. …”
    Article