Search Results - (( java implementation path algorithm ) OR ( program game program algorithm ))

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    Analyzing students’ experience in programming with computational thinking through competitive, physical, and tactile games: The quadrilateral method approach by Habib, M. A. a, Raja-Yusof, R. -J., Salim, S. S.a, Sani, A. A. a, Sofian, H., Abu Bakar, A.

    Published 2021
    “…We have conducted game activities through several algorithms that include sorting, swapping, and graph algorithms and analyzed how the game affects the student experience (SX) in understanding the CT concept in those algorithms. …”
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    Enhancing understanding of programming concepts through physical games by Raja Yusof, Raja Jamilah, Habib, Ahsan

    Published 2017
    “…We produced in total 10 lesson games to illustrate variables, swapping, arrays, sorting algorithm particularly bubble sort, quicksort, selection sort, graph theory, dynamic programming, amortized analysis and trees. …”
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    A Systematic Exploration of Mutation Space in a Hybridized Interactive Evolutionary Programming for Mobile Game Programming by Jia Hui Ong, Jason Teo

    Published 2014
    “…Evolutionary programming is the core Evolutionary Algorithm (EA) used in this study where it is hybridized with Interactive Evolutionary Algorithm (IEA) to generate different rulesets that was played on a custom arcade-type mobile game. …”
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    Enhancing programming language learning with 3D game-based programming for MSU students: codadventure / Abdullah Adib Aditia Wirawan and Nur Suhana Mohd Redzo by Aditia Wirawan, Abdullah Adib, Mohd Redzo, Nur Suhana

    Published 2024
    “…This study focuses on innovative approaches to enhance the learning experiences of programming languages, focusing on developing 3D game-based programming for students at Management & Science University (MSU). …”
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    Conference or Workshop Item
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    The solution of 2048 puzzle game using A* algorithm / Zafhira Ismail by Ismail, Zafhira

    Published 2017
    “…Experiment result proves high accuracy and efficiency from the proposed algorithm. For future work, besides the program providing the shortest path to minimize the possible movement to achieve game’s goal, the game could have a hint button attached to help the player.…”
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    Thesis
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    Computer algorithm for playing checkers by Chua Shin Lee

    Published 2023
    “…The Checkers game is programmed using Visual C++. Two players can play the game or against the computer The Al algorithm will select the best path to win when playing against the human. …”
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    Modeling a problem solving approach through computational thinking for teaching programming / Zebel Al Tareq by Zebel , Al Tareq

    Published 2021
    “…An experimental study was designed to evaluate the PSA model. The syntax-based programming workshop was the control group. The problem-based and the game-based programming workshops utilizing our problem-solving model using sorting algorithms were the experimental groups. …”
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    Heavy Transportation Shortest Route using Dijkstra’s algorithm (HETRO) / Nurul Aqilah Ahmad Nezer by Ahmad Nezer, Nurul Aqilah

    Published 2017
    “…The development tools used in developing this project is NetBeans by using Java for the implementation of the coding. The methodology that used for developing this system is the Dijkstra’s algorithm. …”
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    Automated synthesis of mobile game environments and rulesets using a hybridized interactive evolutionary programming approach by Jia, Hui Ong, Teo, Jason Tze Wi

    Published 2014
    “…By hybridizing Evolutionary Programming (EP) with Interactive Evolutionary Algorithm (IEA), game rules and its playing environment will be automatically generated for an arcade-type game that can be played on the Android mobile platform. …”
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    Embedded system for indoor guidance parking with Dijkstra’s algorithm and ant colony optimization by Mohammad Ata, Karimeh Ibrahim

    Published 2019
    “…BST inserts the nodes in the way that the Dijkstra’s can find the empty parking in fastest way. Dijkstra’s algorithm initials the paths to finding the shortest path while ACO optimizes the paths. …”
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    Path planning for unmanned aerial vehicle (UAV) using rotated accelerated method in static outdoor environment by Shaliza Hayati A. Wahab, Nordin Saad, Azali Saudi, Ali Chekima

    Published 2021
    “…In this study, a fast iterative method known as Rotated Successive Over-Relaxation (RSOR) is introduced. The algorithm is implemented in a self-developed 2D Java tool, UAV Planner. …”
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    Smart appointment organizer for mobile application / Mohd Syafiq Adam by Adam, Mohd Syafiq

    Published 2009
    “…The main component of this prototype is the use of Dijkstra algorithm to compute the shortest path from source of appointment to the 6 points of destinations within UiTM Shah Alam. …”
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    Self-evaluation of RTS Troop's performance by Chin Kim On, Chang Kee Tong, Jason Teo, Rayner Alfred, Wang Cheng, Tan Tse Guan

    Published 2015
    “…This paper demonstrates the research results obtained from a comparison of Evolutionary Programming (EP) and hybrid Differential Evolution (DE) and Feed Forward Neural Network (FFNN) algorithms in the Real Time Strategy (RTS) computer game, namely Warcraft III. …”
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    Investigating computational thinking among primary school students in Terengganu using visual programming by Osmanullrazi, Abdullah

    Published 2022
    “…The experiment was divided into three phases namely, the introduction of algorithm and Scratch interface, the creation of animation and games and in the final phase, participants were allowed to choose either to develop animation or games as their final project. …”
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    Methods of aircraft trajectory optimisation in air combat by Nusyirwan, Istas Fahrurrazi, Bil, Cees

    Published 2007
    “…The evader must find the trajectory that avoids or maximises the time to interception, while the pursuer must find a trajectory that achieves or minimises the time to intercept the evader. An algorithm has been developed and implemented using Evolutionary Programming. …”
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