Search Results - (( java implementation path algorithm ) OR ( basic computer games algorithm ))
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1
Mobile First-Person Shooter (FPS) Game Using Basic Theta* Algorithm / Muhammad Syurahbil Abd Rohaman
Published 2020“…On a smaller game map, the algorithm still takes an acceptable computing time but on a larger size map, the computation time suffers a lot. …”
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2
Human emotion recognition for computer games player using AdaBoost algorithm / Muhamad Nur Adhwa Muhamad Shukri
Published 2017“…The application has been developed in Python as an in-game application that automatically recognize six basic human emotions, which are anger, disgust, happiness, surprise, fear, and sadness in real time video within a computer game and show the percentage of the emotions at end of the computer game session. …”
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3
The online mastermind game / Cheong Kuen Leion
Published 2003“…This game shows the basic concept that is used in solving problems.…”
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4
Heavy Transportation Shortest Route using Dijkstra’s algorithm (HETRO) / Nurul Aqilah Ahmad Nezer
Published 2017“…The development tools used in developing this project is NetBeans by using Java for the implementation of the coding. The methodology that used for developing this system is the Dijkstra’s algorithm. …”
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5
Embedded system for indoor guidance parking with Dijkstra’s algorithm and ant colony optimization
Published 2019“…BST inserts the nodes in the way that the Dijkstra’s can find the empty parking in fastest way. Dijkstra’s algorithm initials the paths to finding the shortest path while ACO optimizes the paths. …”
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6
Path planning for unmanned aerial vehicle (UAV) using rotated accelerated method in static outdoor environment
Published 2021“…In this study, a fast iterative method known as Rotated Successive Over-Relaxation (RSOR) is introduced. The algorithm is implemented in a self-developed 2D Java tool, UAV Planner. …”
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7
Smart appointment organizer for mobile application / Mohd Syafiq Adam
Published 2009“…The main component of this prototype is the use of Dijkstra algorithm to compute the shortest path from source of appointment to the 6 points of destinations within UiTM Shah Alam. …”
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8
Distance approximation using pivot point in narrow phase collision detection
Published 2013“…Thus, an algorithm for the optimal distance computation algorithm for continuous collision detection is shown in this paper. …”
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9
Investigating computational thinking among primary school students in Terengganu using visual programming
Published 2022“…The experiment was divided into three phases namely, the introduction of algorithm and Scratch interface, the creation of animation and games and in the final phase, participants were allowed to choose either to develop animation or games as their final project. …”
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10
Automated bilateral negotiation with incomplete information in the e-marketplace.
Published 2011“…To fulfill the first objective, each negotiation issue is modeled by a split the pie of size 1 game where the total negotiation is a nonzero- sum game. …”
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11
CT-eKit: computational thinking interactive learning / Ong Sing Ling, Jill Ling and Fetylyana Nor Pazilah
Published 2023“…The CT-eKit consists of three main activities: a CT video, a Kahoot CT quiz and a Scratch CT Concepts game to learn the four CT concepts: decompose, pattern, abstraction and algorithm in a fun and interactive environment. …”
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IoT based IMU sensor network for human arm pose estimation / Jahangir Hassan Khan
Published 2019“…The Forward Kinematics approach has great advantage such as being easy to program and its faster computational speed, as compared to the conventional arm pose estimation algorithms. …”
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13
Evolutionary cost-cognizant regression test case prioritization for object-oriented programs
Published 2019“…Therefore, this study proposed a cost-cognizant TCP approach for object-oriented software that uses path-based integration testing to identify the possible execution path extracted from the Java System Dependence Graph (JSDG) model of the source code using forward slicing technique. …”
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