Search Results - (( java implementation path algorithm ) OR ( basic animation based algorithm ))

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  1. 1

    Heavy Transportation Shortest Route using Dijkstra’s algorithm (HETRO) / Nurul Aqilah Ahmad Nezer by Ahmad Nezer, Nurul Aqilah

    Published 2017
    “…The development tools used in developing this project is NetBeans by using Java for the implementation of the coding. The methodology that used for developing this system is the Dijkstra’s algorithm. …”
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    Thesis
  2. 2

    Embedded system for indoor guidance parking with Dijkstra’s algorithm and ant colony optimization by Mohammad Ata, Karimeh Ibrahim

    Published 2019
    “…BST inserts the nodes in the way that the Dijkstra’s can find the empty parking in fastest way. Dijkstra’s algorithm initials the paths to finding the shortest path while ACO optimizes the paths. …”
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    Thesis
  3. 3

    Path planning for unmanned aerial vehicle (UAV) using rotated accelerated method in static outdoor environment by Shaliza Hayati A. Wahab, Nordin Saad, Azali Saudi, Ali Chekima

    Published 2021
    “…In this study, a fast iterative method known as Rotated Successive Over-Relaxation (RSOR) is introduced. The algorithm is implemented in a self-developed 2D Java tool, UAV Planner. …”
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    Article
  4. 4

    Smart appointment organizer for mobile application / Mohd Syafiq Adam by Adam, Mohd Syafiq

    Published 2009
    “…The main component of this prototype is the use of Dijkstra algorithm to compute the shortest path from source of appointment to the 6 points of destinations within UiTM Shah Alam. …”
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    Thesis
  5. 5

    Performance of time based animation of physic motion by Loh, Ngiik Hoon

    Published 2012
    “…This study investigates the used of physics fonnula in achieving realistic time based animation. The needed of physics animation was to produce more realistic animations adhering to the basic laws of physics. …”
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    Thesis
  6. 6

    Physically-Based Animation in Performing Accuracy Bouncing Simulation by Loh, Ngiik Hoon

    Published 2020
    “…Animation based physics algorithm provided the animator the ability to control the realism of animation without setting the key frame manually, to provide an extra layer of visually convincing simulation.…”
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    Article
  7. 7

    Application of Physics Model In Real-Time Bouncing Animation by Ngiik Hoon, Loh, Natasha, Rusdy Wong

    Published 2022
    “…This study investigates the application of physics algorithmic in achieving realistic time based animation. …”
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    Article
  8. 8
  9. 9

    Simulation on Emotion Recognition for Autism Therapy by Adzmi, Muhammad Azrin

    Published 2017
    “…This paper mainly focusing on the simulation of emotion recognition software based on the Local Binary Pattern (LBP) algorithm to extract the features from the image. …”
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    Final Year Project
  10. 10

    An Improved Evolutionary Algorithm in Formulating a Diet for Grouper by Cai-Juan, Soong, Abd Rahman, Rosshairy, Ramli, Razamin

    Published 2023
    “…Eventually, the enhanced boundary-based mutation is also introduced in the algorithm to ensure the crucial constraint of the ingredients’ total weight must be met. …”
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    Article
  11. 11

    A Survey Of Supervised Machine Learning In Wireless Sensor Network: A Power Management Perspective by Ul haq, Riaz, Norrozila, Sulaiman, Muhammad, Alam

    Published 2013
    “…Machine learning algorithms are iteration based algorithms, as the new knowledge is based on the previous predicted /calculated knowledge which helps to decrease errors in order to increase efficiency. …”
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    Conference or Workshop Item
  12. 12

    Evolutionary cost-cognizant regression test case prioritization for object-oriented programs by Bello, AbdulKarim

    Published 2019
    “…Therefore, this study proposed a cost-cognizant TCP approach for object-oriented software that uses path-based integration testing to identify the possible execution path extracted from the Java System Dependence Graph (JSDG) model of the source code using forward slicing technique. …”
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    Thesis
  13. 13

    Investigating computational thinking among primary school students in Terengganu using visual programming by Osmanullrazi, Abdullah

    Published 2022
    “…The experiment was divided into three phases namely, the introduction of algorithm and Scratch interface, the creation of animation and games and in the final phase, participants were allowed to choose either to develop animation or games as their final project. …”
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    Thesis
  14. 14

    Development and integration of capacitive sensing and electrocuting grid for mosquitoes surveillance and control by Khoo, Brendan Teng Thiam

    Published 2020
    “…The final proposed system is tested with a basic species recognition algorithm and achieved species recognition rate of between 75% to 83% and selective trapping rate of between 63% to 69%.…”
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    Thesis