Search Results - (( java implementation path algorithm ) OR ( based learner interactions algorithm ))

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  1. 1

    Heavy Transportation Shortest Route using Dijkstra’s algorithm (HETRO) / Nurul Aqilah Ahmad Nezer by Ahmad Nezer, Nurul Aqilah

    Published 2017
    “…The development tools used in developing this project is NetBeans by using Java for the implementation of the coding. The methodology that used for developing this system is the Dijkstra’s algorithm. …”
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    Thesis
  2. 2

    Embedded system for indoor guidance parking with Dijkstra’s algorithm and ant colony optimization by Mohammad Ata, Karimeh Ibrahim

    Published 2019
    “…BST inserts the nodes in the way that the Dijkstra’s can find the empty parking in fastest way. Dijkstra’s algorithm initials the paths to finding the shortest path while ACO optimizes the paths. …”
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  3. 3

    Path planning for unmanned aerial vehicle (UAV) using rotated accelerated method in static outdoor environment by Shaliza Hayati A. Wahab, Nordin Saad, Azali Saudi, Ali Chekima

    Published 2021
    “…In this study, a fast iterative method known as Rotated Successive Over-Relaxation (RSOR) is introduced. The algorithm is implemented in a self-developed 2D Java tool, UAV Planner. …”
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    Article
  4. 4

    Smart appointment organizer for mobile application / Mohd Syafiq Adam by Adam, Mohd Syafiq

    Published 2009
    “…The main component of this prototype is the use of Dijkstra algorithm to compute the shortest path from source of appointment to the 6 points of destinations within UiTM Shah Alam. …”
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  5. 5

    User interface and interactivity design guidelines of algorithm visualization on mobile platform by Supli, Ahmad Affandi

    Published 2019
    “…Algorithm Visualization (AV) is a pedagogical tool that can help learners to see the animation of the step-by-step process of an algorithm. …”
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  6. 6

    Learner’s emotion prediction using production rules classification algorithm through brain computer interface tool by Nurshafiqa Saffah, Mohd Sharif

    Published 2018
    “…Enhancements in cognitive neuroscience and brain imaging technologies such as Human-Computer Interaction (HCI) have started to provide human with the ability to interact directly with the brain. …”
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  7. 7

    Designing algorithm visualization on mobile platform: The proposed guidelines by Supli, Ahmad Affandi, Shiratuddin, Norshuhada

    Published 2017
    “…In fact, mobile learning has been proved to enhance engagement in learning circumstances, and thus effect student’s performance.In addition, the researchers highly recommend including UI design and Interactivity in designing effective AV system.However, the discussions of these two aspects in previous AV design guidelines are not comprehensive.The UI design in this paper describes the arrangement of AV features in mobile environment, whereas interactivity is about the active learning strategy features based on learning experiences (how to engage learners). …”
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    Article
  8. 8

    Fuzzy adaptive teaching learning-based optimization strategy for pairwise testing by Din, Fakhrud, Kamal Z., Zamli

    Published 2017
    “…In simple terms, a pairwise testing strategy significantly minimizes large input parameter values (or configuration options) of a system into a smaller set based on pairwise interaction (or combination). Fuzzy Adaptive Teaching Learning-based Optimization (ATLBO) algorithm is an improved form of Teaching Learning-based Optimization (TLBO) algorithm. …”
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    Conference or Workshop Item
  9. 9

    Teaching and learning via chatbots with immersive and machine learning capabilities by Nantha Kumar Subramaniam

    Published 2019
    “…In order to address these shortcomings, seven text-based conversational chatbots for the students to learn Java in an interactive and engaging manners had been built. …”
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  10. 10

    CT-eKit: computational thinking interactive learning / Ong Sing Ling, Jill Ling and Fetylyana Nor Pazilah by Ong, Sing Ling, Jill, Ling, Pazilah, Fetylyana Nor

    Published 2023
    “…The CT-eKit consists of three main activities: a CT video, a Kahoot CT quiz and a Scratch CT Concepts game to learn the four CT concepts: decompose, pattern, abstraction and algorithm in a fun and interactive environment. A mixed method was employed to investigate the students' learning experience with CT-eKit. …”
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    Book Section
  11. 11

    Evolutionary cost-cognizant regression test case prioritization for object-oriented programs by Bello, AbdulKarim

    Published 2019
    “…Therefore, this study proposed a cost-cognizant TCP approach for object-oriented software that uses path-based integration testing to identify the possible execution path extracted from the Java System Dependence Graph (JSDG) model of the source code using forward slicing technique. …”
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  12. 12

    Exploring the unseen: Unleashing the potential of Synthesia AI in pedagogical approaches / Ts. Jacqueline Joseph by Joseph, Jacqueline

    Published 2023
    “…The rapid development of AI, or artificial intelligence, in recent years is reshaping the way people interact with machines. Synthesis AI is an advanced innovation that utilizes AI and deep learning algorithms to create educational videos with a humanlike voice actor. …”
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  13. 13
  14. 14

    A Modular Intelligent Control Framework for Scalable Biohydrogen Production in Microbial Electrolysis Cells by Mohd Farid, Atan, Mohamad Afiq, Mohd Asrul, Andrica Claudia, Henry, Hafizah, Abdul Halim Yun, Ivy Tan, Ai Wei, Josephine Lai, Chang Hui

    Published 2025
    “…Recent hybrid approaches that embed AI learners within mechanistic-based models and real-time feedback loops show the greatest gains in predictive accuracy and robustness. …”
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    Article