Search Results - (( java implementation modified algorithm ) OR ( programming using game algorithm ))

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  1. 1

    Direct approach for mining association rules from structured XML data by Abazeed, Ashraf Riad

    Published 2012
    “…The thesis also provides a two different implementation of the modified FLEX algorithm using a java based parsers and XQuery implementation. …”
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    The solution of 2048 puzzle game using A* algorithm / Zafhira Ismail by Ismail, Zafhira

    Published 2017
    “…The output of this project is the best solution to achieve the goal using A* algorithm. This project use usability test for user testing system and functionality test to evaluate the efficiency of the game. …”
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    Computer algorithm for playing checkers by Chua Shin Lee

    Published 2023
    “…The Checkers game is programmed using Visual C++. Two players can play the game or against the computer The Al algorithm will select the best path to win when playing against the human. …”
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    A Systematic Exploration of Mutation Space in a Hybridized Interactive Evolutionary Programming for Mobile Game Programming by Jia Hui Ong, Jason Teo

    Published 2014
    “…Evolutionary programming is the core Evolutionary Algorithm (EA) used in this study where it is hybridized with Interactive Evolutionary Algorithm (IEA) to generate different rulesets that was played on a custom arcade-type mobile game. …”
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    Article
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    Enhancing understanding of programming concepts through physical games by Raja Yusof, Raja Jamilah, Habib, Ahsan

    Published 2017
    “…The objective of our teaching approach is to introduce playing physical games using learner's body movement) in contrast to purely computer-based or board games as a tool to teach programming related subjects. …”
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    OPTIMIZED MIN-MIN TASK SCHEDULING ALGORITHM FOR SCIENTIFIC WORKFLOWS IN A CLOUD ENVIRONMENT by Murad S.S., Badeel R., Alsandi N.S.A., Alshaaya R.F., Ahmed R.A., Muhammed A., Derahman M.

    Published 2023
    “…To achieve this, we propose a new noble mechanism called Optimized Min-Min (OMin-Min) algorithm, inspired by the Min-Min algorithm. The objectives of this work are: i) to provide a comprehensive review of the cloud and scheduling process; ii) to classify the scheduling strategies and scientific workflows; iii) to implement our proposed algorithm with various scheduling algorithms (i.e., Min-Min, Round-Robin, Max-Min, and Modified Max-Min) for performance comparison, within different cloudlet sizes (i.e., small, medium, large, and heavy) in three scientific workflows (i.e., Montage, Epigenomics, and SIPHT); and iv) to investigate the performance of the implemented algorithms by using CloudSim. …”
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    Enhancing programming language learning with 3D game-based programming for MSU students: codadventure / Abdullah Adib Aditia Wirawan and Nur Suhana Mohd Redzo by Aditia Wirawan, Abdullah Adib, Mohd Redzo, Nur Suhana

    Published 2024
    “…The instructor's methodology also guides the students in teaching and learning programming language using the Logic Learning method in the game. …”
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    Automated synthesis of mobile game environments and rulesets using a hybridized interactive evolutionary programming approach by Jia, Hui Ong, Teo, Jason Tze Wi

    Published 2014
    “…In this study, mutation rates of 0.7 and 0.9 are used to generate both the game rules and the game environment for the mobile game. …”
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    Modeling a problem solving approach through computational thinking for teaching programming / Zebel Al Tareq by Zebel , Al Tareq

    Published 2021
    “…An experimental study was designed to evaluate the PSA model. The syntax-based programming workshop was the control group. The problem-based and the game-based programming workshops utilizing our problem-solving model using sorting algorithms were the experimental groups. …”
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    Automatic generation of neural game controller using single and bi-objective evolutionary optimization algorithms for RTS Game by Chang, Kee Tong

    Published 2015
    “…These problem can be solved using AI technology. Reinforcement is the process of strengthening an army and it is a crucial issue in gaming design as well. …”
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    Prevention And Detection Mechanism For Security In Passive Rfid System by Khor, Jing Huey

    Published 2013
    “…The proposed protocol is designed with lightweight cryptographic algorithm, including XOR, Hamming distance, rotation and a modified linear congruential generator (MLCG). …”
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    Mobile game application development using evolutionary algorithms by Ong, Jia Hui

    Published 2014
    “…Hence it has opened up a whole new market with its mass among users and attracted a large number of smartphone application developers. Evolutionary Algorithms have never been used on mobile applications, thus it gives a novel idea of utilizing Evolutionary Algorithms in developing applications typically in games for mobile platforms. …”
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    Automatic generation of content security policy to mitigate cross site scripting by Mhana, Samer Attallah, Din, Jamilah, Atan, Rodziah

    Published 2016
    “…It can be extended to support generating CSP for contents that are modified by JavaScript after loading. Current approach inspects the static contents of URLs.…”
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    Self-evaluation of RTS Troop's performance by Chin Kim On, Chang Kee Tong, Jason Teo, Rayner Alfred, Wang Cheng, Tan Tse Guan

    Published 2015
    “…This paper demonstrates the research results obtained from a comparison of Evolutionary Programming (EP) and hybrid Differential Evolution (DE) and Feed Forward Neural Network (FFNN) algorithms in the Real Time Strategy (RTS) computer game, namely Warcraft III. …”
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    Non-Indexed Article
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    Methods of aircraft trajectory optimisation in air combat by Nusyirwan, Istas Fahrurrazi, Bil, Cees

    Published 2007
    “…In mathematical terms air combat can be considered as a game. However, due to the highly nonlinear equations of motion involved, the use of classical games theory is difficult to implement in a computer simulation. …”
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