Search Results - (( java implementation mining algorithm ) OR ( using games using algorithm ))

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  1. 1

    Direct approach for mining association rules from structured XML data by Abazeed, Ashraf Riad

    Published 2012
    “…The thesis also provides a two different implementation of the modified FLEX algorithm using a java based parsers and XQuery implementation. …”
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    Thesis
  2. 2

    Study and Implementation of Data Mining in Urban Gardening by Mohana, Muniandy, Lee, Eu Vern

    Published 2019
    “…Using the J48 tree algorithm implemented through WEKA API on a Java Servlet, data provided is processed to derive a health index of the plant, with the possible outcomes set to “Good,” “Okay”, or “Bad”. …”
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    Article
  3. 3

    Scalable approach for mining association rules from structured XML data by Abazeed, Ashraf Riad, Mamat, Ali, Sulaiman, Md. Nasir, Ibrahim, Hamidah

    Published 2009
    “…Many techniques have been proposed to tackle the problem of mining XML data we study the various techniques to mine XML data and yet We presented a java based implementation of FLEX algorithm for mining XML data.…”
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    Conference or Workshop Item
  4. 4

    Mining association rules from structured XML data by Abazeed, Ashraf Riad, Mamat, Ali, Sulaiman, Md. Nasir, Ibrahim, Hamidah

    Published 2009
    “…Many techniques have been proposed to tackle the problem of mining XML data. We study the various techniques to mine XML data and yet We presented a java based implementation of FLEX algorithm for mining XML data.…”
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    Conference or Workshop Item
  5. 5

    A web-based implementation of k-means algorithms by Lee, Quan

    Published 2022
    “…This stinginess of proximity measures in data mining tools is stifling the performance of the algorithm. …”
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    Final Year Project / Dissertation / Thesis
  6. 6

    Image clustering comparison of two color segmentation techniques by Subramaniam, Kavitha Pichaiyan

    Published 2010
    “…The clustering research is regarding the area of data mining and implementation of the clustering algorithms. …”
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  7. 7
  8. 8

    Dam haji game using A* search algorithm / Siti Farah Najwa Mukhlis by Mukhlis, Siti Farah Najwa

    Published 2017
    “…This project is about developing a Dam Haji game using A* search algorithm. Dam Haji is an abstract strategy board game which played by two players. …”
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    Thesis
  9. 9

    Mobile First-Person Shooter (FPS) Game Using Basic Theta* Algorithm / Muhammad Syurahbil Abd Rohaman by Abd Rohaman, Muhammad Syurahbil

    Published 2020
    “…The most common pathfinding algorithm used in video game is A*. Even though A* is the most popular algorithm amongst game developers, it's hardly the best algorithm in finding the true shortest path. …”
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    Thesis
  10. 10

    The solution of 2048 puzzle game using A* algorithm / Zafhira Ismail by Ismail, Zafhira

    Published 2017
    “…The output of this project is the best solution to achieve the goal using A* algorithm. This project use usability test for user testing system and functionality test to evaluate the efficiency of the game. …”
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    Thesis
  11. 11

    Features selection for intrusion detection system using hybridize PSO-SVM by Tabaan, Alaa Abdulrahman

    Published 2016
    “…Hybridize Particle Swarm Optimization (PSO) as a searching algorithm and support vector machine (SVM) as a classifier had been implemented to cope with this problem. …”
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    Thesis
  12. 12

    Computer algorithm for playing checkers by Chua Shin Lee

    Published 2023
    “…The Checkers game uses heuristics algorithm, a simple depth-first procedure, for searching trees.…”
    text::Thesis
  13. 13

    Interactive jigsaw puzzle using backtracking algorithm / Amizah Mohd Kamaruzaman by Mohd Kamaruzaman, Amizah

    Published 2012
    “…After testing the developed jigsaw puzzle by comparing the result with automatic jigsaw puzzle solver using Backtracking algorithm, it shows that Backtracking algorithm are not suitable algorithm to be used to develop the interactive jigsaw puzzle because it takes longer time in solving the game as compared to Backtracking algorithm that used in automatic jigsaw puzzle solver that was found in previous research.…”
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    Thesis
  14. 14

    The online mastermind game / Cheong Kuen Leion by Cheong, Kuen Leion

    Published 2003
    “…This game shows the basic concept that is used in solving problems.…”
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    Thesis
  15. 15

    Human emotion recognition for computer games player using AdaBoost algorithm / Muhamad Nur Adhwa Muhamad Shukri by Muhamad Shukri, Muhamad Nur Adhwa

    Published 2017
    “…The technique used to recognize human emotions is an AdaBoost algorithm as classifier. …”
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    Thesis
  16. 16

    Automatic generation of neural game controller using single and bi-objective evolutionary optimization algorithms for RTS Game by Chang, Kee Tong

    Published 2015
    “…These problem can be solved using AI technology. Reinforcement is the process of strengthening an army and it is a crucial issue in gaming design as well. …”
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  17. 17

    Traditional marble game using ant colony optimization / Muhammad Izzat Imran Che Isa by Che Isa, Muhammad Izzat Imran

    Published 2017
    “…The study of traditional marble game will be implemented in a game prototype using Ant Colony Optimization (ACO). …”
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  18. 18

    Collaborative Location-Based Mobile Game with Error Detection Algorithm by Adrus, Mohamad Tazuddin, Wong, Ming Ming, Abang Mohamad Aizuddin, Abang Mohd Mohtar

    Published 2018
    “…A simple error detection algorithm is also introduced to maximize the game playability value by balancing game responsiveness and accuracy level.…”
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  19. 19

    Artificial neural controller synthesis for TORCS by Shi, Jun Long

    Published 2015
    “…NPC is an important factor in a game. Player can easily complete the game if the NPC used is too easy to be defeated. …”
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    Thesis
  20. 20

    Automating commercial video game development using computational intelligence by Tse, Guan Tan, Teo, Jason Tze Wi, Patricia Anthony

    Published 2011
    “…Conclusion: Overall, the proposed algorithm has a very good performance with a high probability of automatically generating successful game AI controllers for the video game.…”
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